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need helping importing materials


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#1 goku112

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Posted 06 August 2005 - 12:47 PM

ok, well i am no newb to 3dsmax, but i am having trouble, cuz i want to import this material pack i just got, its like filled with .hdr files, and i dont know how to import to 3dsmax7

can anyone help me please?

Thanks in advance

Edited by goku112, 06 August 2005 - 12:48 PM.


#2 Stu

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Posted 06 August 2005 - 12:55 PM

hdr or hdri (high dynamic range image) are not materials, and you havnt downloaded a material pack. material packs for max will come in a .mat format and you can import them by opening the material editor and 'get material' then material library and then 'open' or 'merge'.

if you want more on the uses for hdri images in max just ask and ill try explain a bit more and link a tutorial or two for you. but since your a 'newb' im not sure you would have to much use for them at this point of your max life.

#3 goku112

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Posted 06 August 2005 - 01:02 PM

i just need to use the materials, to apply em to the render im making, and i can give you the link to where i got em which is here: http://www.deviantar...iation/9597501/

edit: i dont understand, how to import it, with that explanation you gave me

Edited by goku112, 06 August 2005 - 01:06 PM.


#4 Stu

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Posted 06 August 2005 - 01:21 PM

well hdr images are not max materials...and they are not textures either...

Quote

These .hdr files are optimally for use in a program like 3D Studio Max, so don't download the pack if you don't have a program that can utilize a .hdr file.

Photoshop cannot open a .hdr file (unless in the rare instance you've installed Microsoft's Direct X 9 Software Developer's Kit, not normal Direct X 9), and you have the proper .8bi filters in your photoshop plugins folder. It's 99.9% likely, you don't have this.

They were submitted to this section because:
1.) they are to be imported into a 3d program.
2.) avoid being in "textures," where multitudes of people would probably DL them, and not know what to do with them.

As I said, they are meant for use in a 3d program, not an image editing program, so don't download them unless you know what to do with them.

After spending much time looking online for some decent HDRI maps, and only aquiring a couple decent looking ones, that were 512's, I just decided to make my own. I made a batch of about 100 or so 1024's, ranging from low environments, to high, mostly photorealistic ones (from personal photos, and stocks), all sticthed manually. This pack is the first 30. All of the images have been exposed and marked, so you shouldn't have to adjust the Black & White (Point/Clamp)'s. That is to say, if you don't adjust them, you'll get results like those on the spheres above.

These took quite a while to make, so if you find them useful, a simple "thanks," would be nice. If enough people get a use out of these, perhaps I'll release some more. You can never have enough HDRI maps. And since the only stipulation of some of the stocks that were used is to not use them in commercial works, that stands here too. No selling of anything these are used in, respectively.

to import a material library into 3ds max do the following...

remember a 3ds max material library will be of a .mat format

- open the material editor (short key is 'm')

-click the 'Get Material' button (hover the mouse over the buttons and you will get the name of the button)

-in the dialogue box that pops up click the button down the left that says 'Material Library'

-on the left will be buttons saying 'Open' 'Merge' and something else below.

-click on one of them, and browse for the .mat file, and click open



just forget about the hdr's you downloaded, you will have no use for them

#5 goku112

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Posted 06 August 2005 - 04:25 PM

but i cant lol, i need to complete this tut im following, for this nice render





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