I'm making something and I'm having a problem...
I'm makeing a cylindar with 3 holes that go straight through to the other side. I don't know how to cut holes through it??
Cylander problem
Started by glowstick, Feb 06 2006 07:50 PM
4 replies to this topic
#1
Posted 06 February 2006 - 07:50 PM
#2
Posted 07 February 2006 - 04:51 AM
What software you using?
#3
Posted 07 February 2006 - 04:54 PM
cinema 4d
I did manage to work something out... I made cylindars and placed them where the holes would be; then just gave them a black material and it worked for this the project I attached (my 1st real model ever), but I would like to know a more practical way than the way I did this.
I did manage to work something out... I made cylindars and placed them where the holes would be; then just gave them a black material and it worked for this the project I attached (my 1st real model ever), but I would like to know a more practical way than the way I did this.
Edited by glowstick, 07 February 2006 - 05:00 PM.
#4
Posted 07 February 2006 - 09:10 PM
use a boolean object, not sure what its called in c4d but try search the help documentation for that
#5
Posted 08 February 2006 - 02:00 PM
yeah boolean will do the trick for any type of holes or shapes u wanna cut out into any other shape/object, took me a while to find where the boolean was located in 3dsm and i found it under create->compound
u might wanna look around there in c4d if u cant find it
u might wanna look around there in c4d if u cant find it
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