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3ds help please


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#1 k1ng

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Posted 25 February 2006 - 10:19 PM

Ive taken some modeling courses, both in school and online but I need some help. For my first major model I wanted to do the bugatti veyron. I googled for some blueprints and found some relatively quickly. I threw it into photoshop and did my thing (how I was tought) then threw it into 3ds. But anyway I optimize or change the photoshop image, everything is still off. The front and back views mainly just dont match the top and sides. Am I doing it wrong or can someone help me.

Instead of direclty linking to the image and spacing out the forum borders.. theyre just on my main site.

http://www.k1ng-d.net

the original blueprints are there, along with what I broke them down into.
Im mainly just wondering if something is wrong with me, or the blueprints..

Again, I thank you in advance for your help.

O and sry for the huge pics.. but theyre mainly bmps

Edited by k1ng, 25 February 2006 - 10:21 PM.


#2 k1ng

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Posted 26 February 2006 - 01:01 PM

Well i think I found the flaw but I need to make sure. The top view seems to be incorrect. On pictures of the real car.. the piece in the center of the hood goes from the sides of the car.. to the middle of the car. The top view does do this. But the real pictures show that the curve curves inward.. instead of outward.

If my eyes are just being retarted and its just the view angle.. fine.. but I think theyre wrong





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