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Cinema 4D help!


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#1 cs5n531

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Posted 15 March 2006 - 07:38 PM

http://extractgaming.com/
http://www.exot1k.co...3d/gb_final.jpg

Anyone know how to do this weird explosion effect and the seethru/wireframe effect? Explosion i can do kindof but not like that :/

#2 Scythar

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Posted 16 March 2006 - 09:18 AM

See thru i guess there 2 copies of the object: 1 wireframe other in transparant green
"expolsion" isnt really explosion. Rest i cant help, sry

#3 cs5n531

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Posted 16 March 2006 - 02:27 PM

See thru i guess there 2 copies of the object: 1 wireframe other in transparant green
"expolsion" isnt really explosion. Rest i cant help, sry



i can make it seethru, but how to you make the wireframe?

And for the explosion, how can i make it look like little planes are taken from the text like that?

#4 Scythar

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Posted 02 April 2006 - 02:47 PM

This has taken a lot of time,
and TBH i thought i would find a tutorial on the first and not on the last one.

But as it turned out, i accidently stumbled on a very easy tutorial for the "exploding letters" like you call them.

Tutorial "Shapeshifting"

He explains it with a simple sphere, that "explodes" into a rectangle
So far (since i just found it) i have no idea what he's talking bout, but apparently it works like a charm :ph34r: !

EDIT: (when it finished rendering)
I will post a final render of the example he provided of the text.

Render of his work !

Edited by Scythar, 02 April 2006 - 03:17 PM.


#5 Scythar

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Posted 02 April 2006 - 03:46 PM

For the other one i found a little trick.
its not exacly the same, but its already one step forward...

Make a duplicate from your object and make a atom array object out of it. Then in the options make sure that the sphere diameter and the cylinderdiameter have the same settings (f.ex. 3m)
Give them both the same (or close) transparent shader.

Like i said, its just a little step in the right direction.

#6 Dirk Black

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Posted 20 April 2006 - 09:47 PM

I came across the second image (the first one was dead) and I was curious as to how it was done, I've made a few examples in c4d and its actually quite simple, Like he said they are using an Atom aray object and if i'm not mistaken its not a transparent texture but an aplha texture, should I make a tut?

#7 Scythar

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Posted 21 April 2006 - 05:16 AM

yep, plz do

#8 Dirk Black

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Posted 21 April 2006 - 09:11 AM

Ok, gonna post it over in c4d tutorials.
http://www.pixel2lif...topic=21133&hl=

Edited by Dirk Black, 21 April 2006 - 10:04 AM.


#9 theguid

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Posted 29 April 2006 - 11:12 PM

For wireframe models an easy way to do it is use cell shading in your renders. An example of a model I made a long time ago
http://www.theguid.n...s/gamecube2.jpg
Go to your render settings, then to Effects, then in the Post Effects tick Cel Renderer. This will give you additional options to do a solid or wire frame render.

#10 Dirk Black

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Posted 30 April 2006 - 07:39 AM

Yeah, but I dont think you can have a partially textured and partially wireframe render with those settings though, hence the tutorial I made and the use of atom array object...




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