Modelling Hair
#1
Posted 04 May 2006 - 02:02 PM
#2
Posted 04 May 2006 - 02:51 PM
#3
Posted 04 May 2006 - 04:35 PM
#4
Posted 04 May 2006 - 05:41 PM
Hoot
#5
Posted 04 May 2006 - 07:46 PM
#6
Posted 05 May 2006 - 02:23 AM
Till now my characters were bald, or just made in Poser with standard hair-objects !
#7
Posted 05 May 2006 - 03:33 AM
3DS Max isnt hard at all, theres an option to create hair on an object and you can change how it looks and the style and stuff...really easily...I dont have it installed, so yea, But I will install the trial and tell you
A link to that would be great
#8
Posted 06 May 2006 - 02:07 AM
#9
Posted 08 May 2006 - 03:36 AM
Okay well, I cant use 3ds Max 8 since my trial is up, but if you are using 3ds Max 8, there is a new built in feature called "Hair and Fur"...I would google it or look in the help files ^^
Damn, i'm still on 7, although i'll give the trial a try.
#10
Posted 17 May 2006 - 02:03 AM
I've made something for ya here, if it don't work. Maya users, take a look! But i hope u can do something simular in 3D Max.
Here is something i made fast now:
(if u use opra beta 9, like me. it dont show the full image for me, use IE/FF)
Just a little reminder, i still need help here ppl: http://www.pixel2lif...showtopic=21859
Edited by ecker00, 17 May 2006 - 02:09 AM.
#11
Posted 17 May 2006 - 02:44 AM
Try to google something like: animation + ut2004 + unreal editor + maya r something.
maybe your luck will change.
I dont think anyone here (except you ) uses maya much.
#12
Posted 18 May 2006 - 08:40 AM
arg, Scythar.
maya
#13
Posted 21 November 2006 - 02:47 PM
Greetz succes on making hair (and your cartoon )
#14
Posted 21 November 2006 - 04:25 PM
#15
Posted 02 December 2006 - 11:34 PM
The plugins are usually Environment settings, so you may have to know how to work with those before making hair.
Using 3rd party plugins use a TON of memory, its almost not worth it.
You could model a plane and enable backface rendering, and texture it with a good hair texture. give it an opacity map too.
Edited by lostseed, 02 December 2006 - 11:35 PM.
#16
Posted 03 December 2006 - 03:43 AM
#17
Posted 03 December 2006 - 03:21 PM
erm... what was the price again?
/hairs the price and dies from a hart attack
(playing with words , no typo )
Edited by Scythar, 03 December 2006 - 03:22 PM.
#18
Posted 19 December 2006 - 10:13 AM
So all we have to do now, is when we want to model hair (once erm... every 6 months or so), just buy 3DSMax 8 or beyond...
erm... what was the price again?
/hairs the price and dies from a hart attack
(playing with words , no typo )
$3,495.00 sir! Thank you!
0 user(s) are reading this topic
0 members, 0 guests, 0 anonymous users