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#1 futeballer

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Posted 30 July 2006 - 05:07 PM

Okay so I have 2 flash movies (lets call them F1 and F2) I've created and I want to import F2 and stick it next to F1 on the right hand side

So this is what I do: I open the .fla of F1, go File, Import, Import to Stage and then I find F2. When I press okay, it shows up but its on the left hand side. Now all I want to do is move all the objects of F2 to the right side of F1!!! When I try just dragging, it only moves everything for ONE frame... theres about 75 frames, I don't want to drag things over 75 times!

I know theres a way to do it.. but how?

please help!

#2 jamiecarter

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Posted 30 July 2006 - 08:36 PM

have u looked at doing this in html format.. making your movies display in cells in the relative places?, i know i wud

#3 Tirus

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Posted 30 July 2006 - 09:57 PM

Instead of importing it to the stage, import it to the library first. Then go to the frame you want the movie on, open your Library and drag the movieclip onto the stage.

That should do it.

#4 futeballer

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Posted 30 July 2006 - 10:42 PM

well I can't do it in HTML because I'm using this for a CMS system and it will become very retarted and I'd have to code ALOT more to get it to work properly...

as for importing into library.. its wierd because it creates like 300 objects for it and almost all of them is the same text object! and then the thing is, I don't want to move it for one frame.. i want to move it for ALL the frames..

#5 funkysoul

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Posted 31 July 2006 - 02:01 AM

ok here you go:

- Open F1 movie and go to frame1 of the actions layer(if you don't have one, create it)
- Press F9 to access the Actions Panel, and here's the code

_root.createEmptyMovieClip("holder",getNextHighestDepth());
holder._x = xx; //x position of the to be loaded MC
holder._y = xx; //y position of the to be loaded MC
loadMovie("f2.swf", "holder");


#6 futeballer

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Posted 31 July 2006 - 07:55 PM

thanks, F2 now shows up but the problem is theres no more animation.. neither of the clips move past the first frame!

#7 funkysoul

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Posted 01 August 2006 - 01:06 AM

holder.gotoAndPlay(2);

This usually doesn't happen, are you sure F2 has no stop actions on the first frame?

#8 futeballer

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Posted 01 August 2006 - 11:17 PM

yeah I'm sure F2 does not have a stop action on the firm frame... and that code didn't help either unfortunetly :P





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