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3D rotation of a real life item


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#1 Xishuo

    Young Padawan

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Posted 25 January 2005 - 10:45 PM

i have absolutely no idea how to even start. Anyone care to share?

i know how to do it if its just lines using scaling and mathematical equations. but if its real life item... i have absolutely no idea...

do i have to use a 3d animation engine to do it? like maya 3d?

thks for sharing.





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