i have absolutely no idea how to even start. Anyone care to share?
i know how to do it if its just lines using scaling and mathematical equations. but if its real life item... i have absolutely no idea...
do i have to use a 3d animation engine to do it? like maya 3d?
thks for sharing.
3D rotation of a real life item
Started by Xishuo, Jan 25 2005 10:45 PM
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