Anyone who have a advanced tutorial for that?
This is one logo I admire so much.
(the logo up to right on this page)
http://www.xtreme-pixel.com/
3d logo
Started by johnny.nu, Nov 03 2006 07:21 AM
3 replies to this topic
#1
Posted 03 November 2006 - 07:21 AM
#2
Posted 03 November 2006 - 07:49 AM
what program would u like it on?
Not saying i will do it, but just wondering
Not saying i will do it, but just wondering
#3
Posted 03 November 2006 - 08:02 AM
Case is that 3d logos arent very hard to make unless they are very complex with loads of modelled details. The one of your example is for example not very difficult to make. Ths is how id aproach it using 3dsm. First of id make the special X shape in illustrator with hard cornders. Then id export it into 3dsm as a path and "loft" (search tutorial index) it to the 3d shape. Id use the clamfer tool to round of the edges and make shure that id have a ivent set of inserted polys that i could apply the green material to. The rest with a gray metallic one. Making both using the material editor without any bitmaps. Then i could make a copy of the whole thing and place it close by as you se on the picture, there are two of them. Then id add a matte/shadow material on a plane for it to stand on and some nice lighting, a camera and render it out. Ofc some post prossesing in PS after that.
#4
Posted 03 November 2006 - 12:31 PM
Totally agree with Dance here,
so the actual question here would be: what program you have, and what effect your after? cos in 3D everything is possible
!
so the actual question here would be: what program you have, and what effect your after? cos in 3D everything is possible
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