This was driving me nuts, I had worked about 8 hours on a car and it Max kept crashing anytime I applied mesh smooth, for no apparent reason.
It happened in Max 7, 8, and 9. I submitted it to Autodesk to test run it.
Here's what I tried:
- Tried changing to Software mode (was using OpenGL).
- Tried collapsing stack and resaving
- Tried a new document and Merging the file
- Downloading SP1 for max 7 to see if it helps.
What worked was, ODDLY.
Convert Editable Poly > Editable Mesh > Convert Editable Mesh back to Editable Poly. (or vice verse if working in Editable Mesh).
It makes no sense to me, but that saved the day, I hope that helps anyone and remembers this later on. Also, make sure to delete or collapse your stack, remove symmetry and any "special mods" before collapsing.
Crashing in Max? Here is a tip.
Started by lostseed, Nov 03 2006 07:12 PM
2 replies to this topic
#1
Posted 03 November 2006 - 07:12 PM
#2
Posted 04 November 2006 - 04:11 PM
thats very strange
i cant think of any reason why that would actually work, but i suppose if it does the trick who cares about why!
ive had this problem to a lesser extent working on large models too, but it only crashes once in a while unlike yours.
my only guess this happened is because youre computer - like my own - couldnt handle the model?
ive had this problem to a lesser extent working on large models too, but it only crashes once in a while unlike yours.
my only guess this happened is because youre computer - like my own - couldnt handle the model?
#3
Posted 07 November 2006 - 01:47 PM
Ive had the same problems with max man. But yeah that the only way i figured out that works, but sometimes saving it as another file works then importing it again. But only sometimes
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