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latest sig


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#1 shimano

    Young Padawan

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Posted 29 November 2006 - 11:04 AM

Hope you like
v1
Posted Image
v2
Posted Image

#2 ska

    Young Padawan

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Posted 29 November 2006 - 11:09 AM

Nothing amazing but nice nonetheless 7/10

#3 bĘko

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Posted 29 November 2006 - 02:26 PM

i like v1 the best, however on the sig, one shield is enough, and remove those photoshop custom shapes, they're ugly :(

I like the colors, maybe blend the girl in a bit more

#4 mikepugs

    Young Padawan

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Posted 30 November 2006 - 05:24 PM

View PostbĘko, on Nov 29 2006, 02:26 PM, said:

I like the colors, maybe blend the girl in a bit more

LOL i think it's a guy. Haha anyways, it's a good start, but i think you need to work on blending the render in with the BG more. Also, It seems like the BG colors and render colrs are too contrasting, and need to compliment each other more. Try using the dropper tool to take colors from your render and use it to create your BG. A gradient perhaps?

Gettin there though. 6/10


:ph34r: maybe it is a girl? i dunno im not sure.



mike.

#5 shimano

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Posted 30 November 2006 - 06:47 PM

View Postmikepugs, on Nov 30 2006, 10:24 PM, said:

View PostbĘko, on Nov 29 2006, 02:26 PM, said:

I like the colors, maybe blend the girl in a bit more

LOL i think it's a guy. Haha anyways, it's a good start, but i think you need to work on blending the render in with the BG more. Also, It seems like the BG colors and render colrs are too contrasting, and need to compliment each other more. Try using the dropper tool to take colors from your render and use it to create your BG. A gradient perhaps?

Gettin there though. 6/10


:ph34r: maybe it is a girl? i dunno im not sure.



mike.
actually I did use the dropper, the colours are from the render the gold is from his armour and the black from his collar,so I don't know where your looking only two colours throughout the whole sig were used gold and black.

#6 mikepugs

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Posted 30 November 2006 - 07:02 PM

i dunno the crosshatch seems to have some orangyness in it. I can see how his armour fits into the sig and that blends rather nicely actually, but his face really stands out. Or maybe i cant see straight, idk. It's your sig, you can do whatever you want with it.

You could try smudging a deplucated layer of the render and putting it behind it, or maybe using motion blue. just she he/she blends in a little better. Other then that I really like the slightly blurred effect you did with the second version.





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