Hi,
I am undertaking a project which involves using motion capture data of incomplete bodies to generate animations and scenes in 3ds max 8.
I am currently approaching the problems using CSM files as the basis. However, the data that i have has been captured from incomplete skeletal remains and so does not have all of the markers required to apply to a standard bipod.
Furthermore the data was not captured with CSM format in mind, as such many of the markers do not corrispond (i.e. i have four measurements for each arm, shoulder-elbow and elbow-wrist rather than the marker points defined in the CSM format)
Does anybody have any advice regarding the application of these or other suitable methods?
Using motion capture data to animate and pose incomplete bidpeds
Started by gcb, Jan 04 2007 10:42 AM
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