Ok heres what i have
(drag blocks to move, drag corners to rotate, and yes in was inspired by the reacTable i saw on youtube)
Im looking at using it but im still not sure what for so im just playing around with some testing and found a problem.
I cant seem to think of how to detect collision between any two blocks. the problem is that when rotated the hitTest uses the bounding box, i could put loads of lil clips within the block and loop through testing all of those. but id rather avoid having to do that.
Can anyone think of collision test that i can use that would solve with problem? thanks in advance
HitTests and iregular shapes
Started by flamereaper, Feb 14 2007 06:49 PM
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