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3d work again


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#1 Stu

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Posted 21 May 2007 - 06:54 AM

Attached File  FinalComp_Render.jpg   569.24K   140 downloads

as usual, not my design. so only comments/crits on the actual rendering and composition welcome please...

#2 Propax

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Posted 21 May 2007 - 07:26 AM

One word, GENIUS. That is looking pretty tight my friend. Good job :D, 10/10.

Keep it up :P

#3 Frozen_W

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Posted 21 May 2007 - 10:41 AM

Don't have words for this!
It's so great!
Where/How did you learn that stuff?
Used C4D or 3DS ?

Keep it up!
Greetz

#4 Stu

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Posted 21 May 2007 - 10:52 AM

max, vray, alot of photoshop (ill try post the render tomorrow to show you just how much photoshop was actually done), self taught then further on the job development.

thanks for the comments :P

Edited by Stu, 21 May 2007 - 10:53 AM.


#5 Propax

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Posted 21 May 2007 - 11:02 AM

You could easily get a job doing artist impressions of new building being constructed. Maybe that's your job anyway, Is it?

#6 Stu

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Posted 21 May 2007 - 11:15 AM

View PostPropax, on May 21 2007, 07:02 PM, said:

You could easily get a job doing artist impressions of new building being constructed. Maybe that's your job anyway, Is it?
yes mate, it is :P

#7 Case

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Posted 21 May 2007 - 11:48 AM

Amazing work, how long did it take?

#8 Stu

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Posted 21 May 2007 - 04:11 PM

including all the architects changes, about a week. maybe a bit longer.

#9 Bug

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Posted 21 May 2007 - 04:33 PM

Far out!! Words can't even explain how incredibly amazing that is! How do you do it?!

#10 xXx-Treme

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Posted 22 May 2007 - 12:39 AM

Wow, just amazing. Love it all! Deffinitely 10/10. As this is your job, then just a tough that is it an acctual project for some archidect or just a practice?

#11 Stu

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Posted 22 May 2007 - 02:55 AM

it's a proposal for the company i work for.

and here is the render straight from max, just to give an idea of how much photoshop was used!

Attached File  Final_Render.jpg   438.3K   89 downloads

#12 Bug

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Posted 22 May 2007 - 05:39 AM

I must say, that photoshop work done to it is phenomenal!!

I hope many days still lie ahead for your company :rolleyes:

#13 Dance

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Posted 22 May 2007 - 07:06 AM

I can se why you do this for a living, you know how to make pro stuff! :rolleyes:

Thats really some beautiful work mate!

#14 CAMILLUS

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Posted 22 May 2007 - 11:33 AM

wow.. i think that wonderful art of urs took u a long time to finish it.. NICELY DONE!... you could be a game desinger maybe :rolleyes:.. i would really play ur games :).. hehe..

#15 Case

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Posted 22 May 2007 - 11:53 AM

He could be but I bet he gets more money doing what he does :rolleyes:

#16 Stu

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Posted 25 May 2007 - 04:40 AM

nah, they make more :biggrin:

#17 Xfader

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Posted 27 May 2007 - 03:29 AM

houses are realy nice, the trees are a bit unrealistic :(

#18 Rison rose

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Posted 27 May 2007 - 10:36 AM

wow. Your amazing man. its pretty tough to get a job with digital art but damn... your lucky man. How long did it take you to learn all of that?

#19 Stu

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Posted 27 May 2007 - 12:21 PM

not that long really... i only have 2 years experience (would be three but i spent a year in the uk and wasnt doing the same thing).

you just need to get a decent portfolio built up and its not that hard to get a job, there is alot of demand for it atm. were constantly looking out for new people!

@xfader: yeh the tree have opacity on them as i thought they were blocking out too much of the actual buildings. i generally try to steer clear of trying to do really realistic work, sometimes it lacks atmosphere/mood and one small mistake and you ruin the whole thing. i spent a long time debating what to do with those pissing trees :P





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