goku!
Started by lokifeyson, Apr 02 2008 12:15 AM
10 replies to this topic
#1
Posted 02 April 2008 - 12:15 AM
here is a recent one I made, c and c!
#2
Posted 02 April 2008 - 09:18 AM
sweeet keep it up dude there getting better
#3
Posted 02 April 2008 - 09:55 AM
You like those colours dont you!!!!! Looks really good, the blending, lighting everything g/j........
#4
Posted 02 April 2008 - 10:28 AM
lol, thanks guys
#5
Posted 02 April 2008 - 03:07 PM
Looks a bit flat but overall nice work.
#6
Posted 03 April 2008 - 04:55 PM
i like this one alot, except for the font lol but thats not a big deal =]
the pink pieces around the bright ball of light at his hands, is that a render?
the pink pieces around the bright ball of light at his hands, is that a render?
#7
Posted 04 April 2008 - 06:05 AM
yea, it was a c4d
this is like the 4th sig I have ever used a c4d, mainly because I like to create everything but the render
this is like the 4th sig I have ever used a c4d, mainly because I like to create everything but the render
#8
Posted 04 April 2008 - 07:02 AM
I think it looks superb, followed up on a tutorial? Otherwise it'd be quite interesting to know how you made it in my opinion..
#9
Posted 04 April 2008 - 05:30 PM
probably a c4d with some filters, not sure, I would like to know too. Let us know ...lol
#10
Posted 07 April 2008 - 08:51 AM
ok, where to start, lol
start by placing c4d's in the bg, make sure they somewhat match the flow of the render you are going to use
then place your render in, maybe add another c4d over a part you want to emphasize
new layer
then go to image->apply image (basically that just gives you a merged version of your sig so far)
then go to filter->distort->displace, then you have to chose a psd file, careful on which one you chose
make sure to copy layers and such just in case
erase parts of displacement not wanted, same goes with everything else, if you don't like it, get rid of it!
apply image again
put some lighting in, sharpen and blur parts, along with dodge and burn, to create some depth
toss in some text and your good to go, lol
forgot about the gradient maps! couple different ones
start by placing c4d's in the bg, make sure they somewhat match the flow of the render you are going to use
then place your render in, maybe add another c4d over a part you want to emphasize
new layer
then go to image->apply image (basically that just gives you a merged version of your sig so far)
then go to filter->distort->displace, then you have to chose a psd file, careful on which one you chose
make sure to copy layers and such just in case
erase parts of displacement not wanted, same goes with everything else, if you don't like it, get rid of it!
apply image again
put some lighting in, sharpen and blur parts, along with dodge and burn, to create some depth
toss in some text and your good to go, lol
forgot about the gradient maps! couple different ones
Edited by lokifeyson, 07 April 2008 - 08:57 AM.
#11
Posted 24 April 2008 - 06:20 AM
Thats really great work. Even though im new, ive been looking through your sigs and youre improving immensly! Keep it up. Only small thing is the pink around goku doesnt really match him. Im a dbz nerd, so im prbly the only one who'll notice, but gokus signature move (kamehameha wave) is a white-blue, but thats nothing...
keep it up
keep it up
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