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convert my drawing to C4D or Maya


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#1 Praise

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Posted 22 July 2008 - 09:46 PM

I been drawing sense I was a kid and want to make some of my drawings into characters, I don't understand how a 2D Project Can Be Converted To 3D

Have You Guys Ever Noticed On Them Animated Templates How They Have A Monster Or Something Jumping Out At You, Thats What I Hope To Achieve Also Will The Metallic Feel Of Robot Characters Have To Be Rendered In Photoshop?

for my hands and feet i was thinking of making calenders for them and try to match them up with my drawing

#2 Scythar

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Posted 23 July 2008 - 03:20 PM

Dunno exacly what you mean, but usually to convert 2d to 3d you use a technic called "boxmodelling" mean you start with a cube and then extrude the raw shapes and then start to push and pull vertices to "sculpt" the shape.
This using ref images:

e.g.

Attached File  ToonDog1.jpg   68.68KB   65 downloads

Attached File  ToonDog2.jpg   226.7KB   63 downloads

Materials is a whole other area, but usually you dont need Photoshop, although its always good practice thinking ahead and knowing that postwork isnt evil!

Attached File  SilverSurfer2.jpg   420.73KB   64 downloads

Dunno exacly what you mean with "monsters jumping out at you", but thats usually a camera and postwork thingy.

#3 Praise

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Posted 23 July 2008 - 03:47 PM

Did The Wireframe Start Out As 2D, Or When You Do A Wireframe On A Sketch Is It Automatically In 2D, I Use C4D...And I Scanned Some Drawings

#4 Scythar

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Posted 24 July 2008 - 03:12 AM

the program wont do the work for you: only thing you can do is putting up the drawing in front/top or side view and restart your drawing in 3d yourself, like i said f.ex. starting with a cilinder or cube and continue from there. It's a lot of work !

Put some images up of your drawings, so i can see how complex there are...

#5 Praise

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Posted 03 September 2008 - 12:01 AM

im stupid i was wondering how to get a drawing drew on a peace of paper in 3ds max.. which could of been fixed scanning it and putting it on my harddrive




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