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Inkt'n paint problem- 3dmax


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#1 bryanz

bryanz

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Posted 13 October 2008 - 04:13 AM

I've got a project running on school in a group 3 and were trying to combine flash with 3d. So we've decided cellshade rendering. This is the first time i work with this kind of rendering and i've encountered a very annoying problem.

For example, when i place a rock in a envoirement and i let it hit the ground it shows double lined objects. The rock has its own lining and the floor aswell. Now i dont wanne remove both the lines but i want to avoid the double lines.

O and if your wondering what i'm creating. Its advertisement for kids to make diving look attractive for them :popcorn:.
These are jpegs of what i'm talking about.

Posted Image

Posted Image

If anyone knows how to refine the lines and how to avoid the ugly double lined objects when they hit eachother i would be very happy!




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