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[3DS MAX] How To: Tapered Spring?

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#1 Seith


    I promise to be nice

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Posted 05 March 2009 - 04:34 PM


I tried doing just a tall, thin cylinder with a taper then a twist, but the twist literally twists it (of course) which makes the roundness sqish. I get the desired shape from a Spring, however, I cannot taper the end so it goes from thick to thin.

So basically I want it to go 360 around, thick at the bottom to thin at the top around the center. much like [this] deviation.

Any suggestions would be greatly welcomed!


#2 Makeitcg1


    Young Padawan

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Posted 03 August 2012 - 08:32 AM

Hey Seith, Try using helix as a shape with extrude along spline option. It will work fine...

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