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Need help doing curve modeling


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#1 SandstormArt

SandstormArt

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Posted 27 March 2009 - 11:41 AM

I use Maya 2008 and I am creating a space ship from the star trek series. I was going to do my normal polygon modeling but I decided to use the CV curve tool to trace out the top and side view. I tried using the loft tool but it leaves holes in the model. So I am here to ask what I should do to put these two curves into a solid object.

#2 SandstormArt

SandstormArt

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Posted 31 March 2009 - 08:35 PM

never mind. I figured it out myself.




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