I use Maya 2008 and I am creating a space ship from the star trek series. I was going to do my normal polygon modeling but I decided to use the CV curve tool to trace out the top and side view. I tried using the loft tool but it leaves holes in the model. So I am here to ask what I should do to put these two curves into a solid object.
Need help doing curve modeling
Started by
SandstormArt
, Mar 27 2009 11:41 AM
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