I can't create anything above this so that rules out the option of creating a button on top. However the images themselves (which cover the entire canvas) do have the kind of 'click/thumb' cursor when you hover over them but do nothing when you click. So I assume if you could somehow stick a 'on click... blah blah blah' code in here somewhere it should work, right? Like I said I don't know anything about this so I'm really relying on your support.
The URL I want to use is a variable that I have set in a PHP file. I'd like to keep it dynamic. I know it makes things more difficult but it just makes sense.
Anyway here's the code I have:
#include "mc_tween_lite.as" var home:MovieClip = this; var imgArray:Array = ["images/lookbook/1.jpg", "images/lookbook/2.jpg", "images/lookbook/3.jpg", "images/lookbook/4.jpg", "images/lookbook/5.jpg"]; var seqArray:Array = new Array; var maxWidth:Number = 0; var maxHeight:Number = 0; var padding:Number = 0; var imgCount:Number = 0; var imgMCL:MovieClipLoader = new MovieClipLoader; var mclListen:Object = new Object; imgMCL.addListener(mclListen); loadImage(imgCount); function loadImage(num:Number) { t = home.createEmptyMovieClip("item"+seqArray.length, home.getNextHighestDepth()); t._alpha = 0; t.createEmptyMovieClip("img", t.getNextHighestDepth()); imgMCL.loadClip(imgArray[num], t.img); seqArray.push(t); } mclListen.onLoadInit = function(target:MovieClip) { target._x = -target._width/2; target._y = -target._height/2; if (target._width > maxWidth) { maxWidth = target._width; } if (target._height > maxHeight) { maxHeight = target._height; } if (imgCount < (imgArray.length-1)) { imgCount++; loadImage(imgCount); }else { spaceIt(); } } function spaceIt() { seqArray[0]._x = (seqArray[0]._width/2) + padding; seqArray[0]._y = (maxHeight/2); for (a:Number=1;a<seqArray.length;a++) { seqArray[a]._y = (maxHeight/2); seqArray[a]._x = seqArray[a-1]._x + (seqArray[a-1]._width/2) + (seqArray[a]._width/2) + padding; } if ((seqArray[seqArray.length-1]._x - (seqArray[seqArray.length-1]._width/2)) < (Stage.width+maxWidth+padding)) { imgCount = 0; loadImage(imgCount); } else { for (c:Number=0;c<seqArray.length;c++) { seqArray[c].alphaTo(100, 1); seqArray[c].onRollOver = over; seqArray[c].onRollOut = seqArray[c].onReleaseOutside = out; } home.onEnterFrame = moveEm; } } function moveEm() { seqArray[0]._x -=(Number=1.6); for (b:Number=1; b<seqArray.length; b++) { seqArray[b]._x = seqArray[b-1]._x + (seqArray[b-1]._width/2) + (seqArray[b]._width/2) + padding; } if (seqArray[0]._x <= -seqArray[0]._width/2) { z = seqArray.shift(); z._x = seqArray[seqArray.length-1]._x + (seqArray[seqArray.length-1]._width/2) + (z._width/2) + padding; seqArray.push(z); } }
Thanks in advance!!