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timeline animation


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#1 kotaonline

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Posted 04 June 2005 - 10:49 AM

I wanted to animate a cube. when i rotate two faces of the cube one for the first 30 frames and the second starting from the 31st and ending at the 60th, the net effect happens to be a combination of both the rotations.

how do i make them distinct? i mean, one face rotates for first 30 frames while the other stays still..and from the 31st frame, the second face takes over.

i could manage to handle it by manipulating the timeline of the animation. but it doesnt seem to be economical with longer animations. is there any setting i need to make, so that my animation is 'strict' with respect to the timeline?

thanks in advance for any help..
kota. <_<

#2 CoryMathews

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Posted 05 June 2005 - 12:46 AM

what program are u in?

#3 kotaonline

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Posted 05 June 2005 - 07:47 AM

o ! i'm so sorry..:) i'm using cinema 4d release 9.





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