Heaven's Lake
#1
Posted 08 June 2005 - 11:24 PM
I've really gotten interested in Terragen now (still going to do 3DS Max, don't worry!). This took me a while because I was expierementing with Rays from the sun. I thought of Heaven's Lake because of the rays shining down on the lake, illuminating only the lake. (This is was more evident in a previous version which I disgarded.) Heres a few statistics too --
Render Time: 3 hours, 28 minutes
Polygons: 4,547,211
Program: Terragen
#2
Posted 09 June 2005 - 01:51 AM
#3
Posted 09 June 2005 - 06:39 AM
#4
Posted 09 June 2005 - 06:41 PM
#5
Posted 09 June 2005 - 07:08 PM
#6
Posted 09 June 2005 - 07:13 PM
#7
Posted 09 June 2005 - 07:51 PM
#8 _*Speed_*
Posted 09 June 2005 - 08:13 PM
#9
Posted 09 June 2005 - 09:10 PM
Speed, on Jun 9 2005, 08:13 PM, said:
on to the piece...its not bad, nothing too dynamic or special, i would go with a more interesting atmosphere than just he default settings, though your clouds look very nice....like Jat said, you can see the end of the skydome and the end of the actual terrrain....a way to make the terrain seem like its going on for longer is to use smaller features, but zoom in close so they look bigger, that wa you can have more landmasses etc. without running out of room...
#10
Posted 09 June 2005 - 09:13 PM
Edit: You inspired me to start 3DSM again!!
#11 _*Speed_*
Posted 09 June 2005 - 09:17 PM
ThaBirdman, on Jun 9 2005, 07:10 PM, said:
Speed, on Jun 9 2005, 08:13 PM, said:
on to the piece...its not bad, nothing too dynamic or special, i would go with a more interesting atmosphere than just he default settings, though your clouds look very nice....like Jat said, you can see the end of the skydome and the end of the actual terrrain....a way to make the terrain seem like its going on for longer is to use smaller features, but zoom in close so they look bigger, that wa you can have more landmasses etc. without running out of room...
#12
Posted 09 June 2005 - 09:20 PM
i gotta read more carefully i guess
@johno: where did u get a poly-count in terragen?
#13
Posted 09 June 2005 - 11:07 PM
I think the counter is right when the render finishs, a box pops up and says how long it took and the polygons.
#14
Posted 10 June 2005 - 02:25 PM
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