Ok I know this is a really basic question but i cant recall. Im doing a tutorial for 3ds max (the one with the chair) and im stuck, it says:
" 76) To fix this, go back to Editable Poly root and create some aditional edges to sustain MeshSmooth interations."
And i got no clue how to creat aditonal edges, please someone tell me what to do, thanks in advanced.
How t0 "create some aditional edges" in 3ds max
Started by poken1151, Jul 10 2005 07:04 PM
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