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How t0 "create some aditional edges" in 3ds max


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#1 poken1151

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Posted 10 July 2005 - 07:04 PM

Ok I know this is a really basic question but i cant recall. Im doing a tutorial for 3ds max (the one with the chair) and im stuck, it says:
" 76) To fix this, go back to Editable Poly root and create some aditional edges to sustain MeshSmooth interations."
And i got no clue how to creat aditonal edges, please someone tell me what to do, thanks in advanced.





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