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3d compo-5 MAKE A CARTOON CHARACTER


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#1 SHIVMOO

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Posted 28 July 2005 - 06:28 AM

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1. must be cartoon character
2. you have until thrusday the 11th august
3. must be completely your work.
4. existing 2d characters can be used.
5. please do not copy existing 3d characters as it defeats the point a bit
6. any 3d program may be used
7. low poly or high poly models allowed.
8. must be started after start of competition.
9. good luck and hope theres a good turnout. :o


Thanks to Ckristian, He will be finishing this 1 and starting the next because i will be in wales ;)


nasty image quality ;) sorry guys...

Edited by SHIVMOO, 28 July 2005 - 06:29 AM.


#2 BeaverElfeater

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Posted 28 July 2005 - 06:42 AM

meh, not the subject i wanted, but ill try, gives me a chance to practice on my nurbs a bit

#3 SHIVMOO

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Posted 28 July 2005 - 07:41 AM

yeah...
what program do you use??

i will have a go today... if i dont finish then it doesnt really matter... i have nearly finished a semi ok head... ;)

remember cartoon characters can be simple... ;)

#4 Jamie Huskisson

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Posted 28 July 2005 - 08:06 AM

guys I just want to put in a friendly reminder to those of you with Swift 3D:
http://www.pixel2lif...?showtopic=9065

We do have a comp to win things ;)

Your welcome to animate whatever you enter in any of these competitions and enter for an official copy of Swift 3D :)

since these comps are all about learning.. whats the harm in trying out the demo :)

#5 Ckristian

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Posted 28 July 2005 - 08:57 AM

I was hoping I'd get to make a doomsday device :)

I'll try and do something and hopefully it looks like a cartoon character :)

Good luck to all who enter this one ;)

#6 SHIVMOO

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Posted 28 July 2005 - 09:02 AM

stupid head mesh... i have had to go through fixing most of the head after realising how messy it was ;)
its fixed now tho :).. will add textures to the head before i continue..


ckristian-- you could make an evil scientist to stick next to a doomsday device if we make 1 in a future compo :)

#7 Conti

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Posted 28 July 2005 - 09:40 AM

just to make sure, it doesn't have to be an existing cartoon char right?

#8 SHIVMOO

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Posted 28 July 2005 - 10:12 AM

right...
you can make your own up :)

#9 High Definition™

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Posted 28 July 2005 - 11:54 AM

yay my idea for a cartoon character won im gona start it tonight gonna get cracking on it and advance my maya skills :rolleyes:

#10 BeaverElfeater

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Posted 28 July 2005 - 12:37 PM

i use maya, i cant really get spline modeling down, its the hardest thing in the world to me, i think im doing it right, and then i try bi railing and the whole this is messed up,

maybe ill try using sub d's, or maybe ill study a bit more and have a go at the next one

#11 _*®eddragon_*

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Posted 28 July 2005 - 01:44 PM

wow you guys actually started this. Well lets see who actually makes something. Because modeling charaters are advance to all of us.

#12 Ckristian

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Posted 28 July 2005 - 02:37 PM

I think I'll sketch something on paper before i get into modelling the actual thing. Learnt some new techniques today :). Think I'll go wid an Alien kinda theme. :rolleyes:

#13 SHIVMOO

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Posted 28 July 2005 - 04:21 PM

noooo... i have an alien :P... and i have started texturing his head.. he is a mucky little thing ;)

he decided he didnt like life... i think he will be a cleaner skellly :P

Edited by SHIVMOO, 28 July 2005 - 04:45 PM.


#14 Av-

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Posted 29 July 2005 - 11:06 AM

ill enter this one... hope ill finish it in time

#15 Ckristian

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Posted 30 July 2005 - 12:59 PM

*this aint my entry :( *

Mesh editing is tough lol.... I tried to make an animal model(dont know which one -_- ) before getting into my character model. And its taken me abt 4 hours to get this done. and still the legs arent alrite :(

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I think I'm gonna spend a lot more time on this one than the previous ones :)

#16 Mooey

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Posted 30 July 2005 - 02:09 PM

Nice one for posting the first image. I'm working on one now, having problems with some polys so i'm having a break and putting a dvd on, this 3D stuff can get dead frustrating at times :unsure:

#17 Ckristian

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Posted 30 July 2005 - 03:10 PM

4. existing 2d characters can be used.

Parially quoting^^^

Just to confirm - I can do Marvin the martian right? :unsure:

#18 BeaverElfeater

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Posted 30 July 2005 - 09:28 PM

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this is my failed daffy duck flipper, the wire mesh looks ok, but i couldnt get the surfaces to show up, im going to try poly modeling him tonight or maybe attempting at another nurbs, and if that doesent work i give up on this contest because school is starting in 8 days and i have some AP summer work i have to do :) :hi:

Edited by BeaverElfeater, 30 July 2005 - 09:36 PM.


#19 Mooey

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Posted 31 July 2005 - 04:59 PM

Still work in progress, the head is too big in my opinion. Its my first model with Cinema and I love this program.

c&c very welcome.

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edit - I know why the face looks weird, he has two rows of teeth and his mouth should be moved down more. Also his eyes and visor are too high. I'll have a play with it tommorrow ;)

Edited by Mooey, 31 July 2005 - 05:03 PM.


#20 BeaverElfeater

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Posted 31 July 2005 - 05:51 PM

great work, the feet look extrememly realisitc, i think u should work on the hands a bit more, everything looks great




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