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Mop the Goblin


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#21 SHIVMOO

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Posted 07 April 2005 - 08:20 PM

i have started moddeling the fortress....
sniper goblin guy will be on it somewhere.....
been making this for about 30 mins.... currently doing the gatehouse
Posted Image
http://img60.exs.cx/...06/fort12zz.jpg
comments welcome
and ideas even more welcome :)

#22 Jamie Huskisson

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Posted 07 April 2005 - 08:46 PM

i LOVE the look of this project so far :)

when you going to texture them?

#23 SHIVMOO

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Posted 07 April 2005 - 10:49 PM

ime going to texture them when i find some DECENT texturing tutorials.... but i cant.. i might end up trying to find a way of doing it in photoshop... the texturing i mean... then transfer onto my models.. so they are 3d
hmm.... i really ought to get on with the fort :)

#24 SHIVMOO

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Posted 07 April 2005 - 11:21 PM

heres an update to the fort-
Posted Image
http://img61.exs.cx/...05/fort22gi.jpg

rocks are insanley easy to make :)
i think ime going to go for some kind of orange for the scene... like a desert... only more orange ;)

#25 ThaBirdman

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Posted 07 April 2005 - 11:55 PM

coming together nicely...the flag is a good touch...maybe a broken/torn one on the other side or something (ie, just finished battle or somehting)

#26 CoryMathews

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Posted 07 April 2005 - 11:57 PM

damn lookin good lol. gj so far

#27 SHIVMOO

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Posted 07 April 2005 - 11:58 PM

it will be... when i do the texturing.. ime going to make it an alpha so i can do the stuff like holes in photoshop :)...
i have added cobbles and dips to the road now... and also raised the middle a bit.. so it is actually visible....
i shall now put some clutter on the ground... rocks ect

#28 ThaBirdman

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Posted 08 April 2005 - 12:05 AM

sweet cant wait to see more man...this is some high quality stuff...what proggy is this anyway? c4d?3dsmax?

#29 SHIVMOO

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Posted 08 April 2005 - 12:26 AM

cinema 4d..
the goblin was made in zbrush.. everything else is cinema 4d... (the tek stuff on the goblin is cinema)
Posted Image
http://img61.exs.cx/...26/fort38ru.jpg

#30 ThaBirdman

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Posted 08 April 2005 - 01:05 AM

cool! the walls could use some dtail (or is that gonna be ps-ed too?) cobblestones look pretty good too!

#31 SHIVMOO

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Posted 08 April 2005 - 01:12 AM

i shall put an example of the photoshop alpha up soon...
i dont know if ime going to photoshop some cobblettstones... or if ime going to painstakingly model them.... i have done one tower.. although ime not happy with it.. i am going to remodel it i think.. and i think ime going to go for the painstaiking.... because if i get it right it will look 1000% better

#32 ThaBirdman

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Posted 08 April 2005 - 01:14 AM

1000% plus the fact that you wont have to re do it every time u want a different view, benefits of 3d eh? :)

#33 SHIVMOO

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Posted 08 April 2005 - 01:25 AM

indeed... anyway. i have done the alpha example
Posted Image

i might even end up animation this thing.... dunno if i will tho..... i will have to learn rigging :) and also manage to do it right.. and manage to do a good face rig.. AAAAHHH nuh uuuhhh....

#34 komaci-zen

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Posted 08 April 2005 - 02:14 AM

Dude keep on working its looking so freaking nice... man thats like sooo professional looking shit.

#35 SHIVMOO

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Posted 08 April 2005 - 02:18 AM

hehe thanks...
ive been looking at cgtalk again.. and allot of the poeple working with 3d are 25 and upwards.. which gives me about 10 years to get used to this :)
i need to improve my organic moddeling ALLOT tho... shall make the ork at some point today maybe...
i have started the sniper rifle so i dont get bored with doing just 1 thing.. ;)

#36 SHIVMOO

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Posted 08 April 2005 - 05:48 AM

i was moddeling a sniper rifle... must get back to the buggy at some point.. .and decided that before i got to far on things that could, unitentionaly get effected by the brushing on Mop. i decided to brush the goggles... i went through 3 ideas before i came up with this one
Posted Image
i have only brushed the front view so far.. so if you notice any gaps in the brushing. THEY WILL BE FIXED.... ime pretty happy with it.. and it makes sense ;)

EDIT:
upon realisation that i had not lit the object properly i re did the renders :)
Posted Image
Posted Image

#37 komaci-zen

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Posted 08 April 2005 - 06:36 AM

What program are you using to brush?

#38 SHIVMOO

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Posted 08 April 2005 - 07:12 AM

the cinema 4d 1

#39 komaci-zen

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Posted 08 April 2005 - 07:57 AM

How do you brush with C4D? :lol: If you could and if there is any tutorials about it, url maybe?

#40 SHIVMOO

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Posted 08 April 2005 - 08:13 AM

the cinema 1 is bodypaint... i can make a tutorial if you want. but i shall be putting it on my website when i finish it.. which should be within the week. unless mum realises that i have been doing these instead of revision...
i just finished the fantasy page so i have realife and the 2d section to do.. i wont put it up till its finished otherwise it will be a pain to relaod... cos its all different images and stuff....
anyway i shall do 1 at somepoint... probably tonight.. so you have about a week to make a model you want to paint :lol:
make shure you have bodypaint tho..

ime shure there are tutes on here, or maybe search google for cinema 4d tutorials.. and then click the maxon 1.. i think that has some




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