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Best 3D Rendering Software


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#1 JoeVincetti

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Posted 08 June 2005 - 06:30 PM

What's the best software for 3D renders? I only know of two, so if anyone knows of more, please start a poll.

[Sorry I realized its in the wrong thread]

#2 Stu

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Posted 08 June 2005 - 11:59 PM

for rendering it has to be vray, a plugin for max. unfortunately it costs about 700usd so blah... theres another one called final render which is spose to be pretty good too and only 95 usd.

note: they are RENDERERS not 3d modelling programs ;)

#3 _*Speed_*

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Posted 09 June 2005 - 10:26 PM

Well the best overall 3d program is 3d studio max in my opinion. Some people like to use terragen or things like that for their renders. Depends on the type of person you are and how much you can spend. Personally i have 3d studio max, as it comes very handy.

#4 Stu

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Posted 10 June 2005 - 02:21 AM

terragen is for landscapes only, as is bryce i think. maya is primarily used for charachter modelling i think. and "noobs" tend to choose c4d for abstract renders. max is by far the most powerful though.

#5 SHIVMOO

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Posted 10 June 2005 - 03:27 AM

no... maya and max are equal... they have been batteling for a while.. but maya is set to start winning when 2 new rendering products come out at some point... :)
lightwave is less used but is fairly close
and cinema is the hobbyist program that poeple newly coming into the area use.
character moddeling is roughly equally done for all 3 with zbrush being an added thing to the end quite allot (basic mesh in on of the programs then zbrush it to add more detail)
also bryce isnt just for landscapes although i havent seen much other than landscapes or abstract done with it...
+cinema 4d has got 1 major advantege... bodypaint, it is pretty much the leader in painting in 3d.. there are some others around but bodypaint is sold more than c4d :hi:

#6 Stu

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Posted 10 June 2005 - 04:39 AM

sorry shivvy but im gonna have to disagree with some of your points there. in my humble opinion lightwave does not even touch max in terms of popularity and usability. i know maya is a very powerful piece of software but ive never used it it but ive seen alot of work done with it and they are mostly charachters. saying that alot of charachter modelling is done in max too though.

spot on with the c4d comment though, i dont really rate it for doing work on a professional level, theres just something about it. more of a hobbyists software, used properly it can produce some nice results though, like youve shown us :)

bryce isnt just for landscapes but alot of people who pick it up do infact use it soley for that (including me sometimes).

i dont know much about it, but with bodypaint, i dont think you can really compare it with 3rd party renderers like brazil and vray, the results produced with them are just stunning, and photoshop is the ultimate touchup tool :D

nice to hear someone elses opinions though :)

anyone else?

ps max all the way :) im not bias i swear

#7 SHIVMOO

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Posted 10 June 2005 - 04:47 AM

thats the one... brazil is being used with maya...
bodypaint is really good... it isnt a render tool it is a paint tool.. i use it to paint on the testures then i go over them in paintshop as i know where everything is...
i never said lightwave was as powerful... i said it wasnt used as much..
i meant it was fairly close in how much it is used..

i hope i remembered everyting...

EDIT:
1 more thing... since you are obviously reading this...
where if your gun.. i havent even seen a cue yet :)
check le compo 2

#8 Stu

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Posted 10 June 2005 - 04:52 AM

nah i wouldnt say lightwave is used as much as max, i dont even think the maya community is as big either. but heh.

i think brazil has compatibility with a few pieces of 3d software but ive only ever seen the max one.

ummmm, my gun huh, lol, ive not had a chance to do anything yet but i might start on sunday. i doubt it though cus i have alot on at the moment. we shall see :)

you got any wips' yet?

#9 SHIVMOO

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Posted 10 June 2005 - 05:41 AM

they are in the topic..

#10 Ahren

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Posted 10 June 2005 - 09:04 PM

Maya and Max are by far the most powerful modelling programs and both of which include versions of Mental Ray. Mental Ray is some very powerful rendering software, and considering it comes free with 3d programs it is very easy to obtain.

Mental Ray is powerful to a point, but beyond mental ray there are other rendering programs such as Vray, FinalRender, Maxwell Render, Brazil and others. Of these the best (in my opinion) is FinalRender. If you stop by at the FinalRender website you will see that they offer many different things for both max and maya. Brazil is also a very good renderer, but for everything Brazil lacks FinalRender makes up for.

Maya is an all purpose 3d app and it is most widely used by large video game and movie industries because it is the most powerful, but also the most expensive. Next up is 3ds max which is also used by many professional companies, but also used by many people at home which is why it seems like there is a larger max community.

#11 SHIVMOO

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Posted 11 June 2005 - 07:39 AM

oooh... you sound like you know what you are talking about... have you got any models or things?

#12 Ahren

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Posted 11 June 2005 - 01:10 PM

Yea I have a few models somewhere I'll upload some pics sometime

#13 emory

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Posted 18 June 2005 - 02:56 AM

What about Swift3D by Erain. I own have not done a whole lot with it but is easy to use and renders in many dif. formats.
http://www.erain.com/
Is worth a look.

#14 barchar

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Posted 30 October 2008 - 02:10 PM

Hello,

I was searching online and noticed this discussion of yours, you guys sound like you know alot about these rendering programs. Can any of you specify what programs are the best for CGI/3D rendering for print product?

I appreciate any feedback. ;)

#15 venombarca

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Posted 30 October 2008 - 10:18 PM

yes my friend when it comes to great rendering output, v ray is the one dependable renderer. it has the best algorithm to calculate light and the best thing is that you can actually simulate a whole scene with light without placing those default lights. the gathering of light by v ray is great.

- thanks!
Venom
Creativeporta

Edited by venombarca, 30 October 2008 - 10:20 PM.


#16 _*funnyrose75_*

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Posted 04 February 2009 - 09:36 AM

Mentalray at current version is very fast [ if ur budget allowes use renderman]

#17 Arc Sen

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Posted 14 October 2010 - 10:56 AM

I have the lastest versions of Maya, 3DS Max, Cinema 4D and Blender. Maya have a lot of tools that 3Ds Max, Cinema 4D and Blender don't have, but if you get some plug-ins to 3Ds Max and Cinema 4D... my opinion, if you have a Personal Computer, is that Cinema 4D, as is the easiest to use and have Bodypaint and now Mograph 2 will be the best from those 4, because it's the lightest too. For example, if you do a scene with 40000 polygons, the fastest to processing it will be c4d (On my PC is like that). Like every software, why using a complex one if you have a simply one that can do the same shit? Then, the most important thing it will be the result, not the way you done it. So, in my opinion V-Ray is the best render engine. Then you have fryrender, arion, octane, indigo and those based on physicall light that are great too. I can't understand why people keep talking about Mental Ray or Maxwell or... WTF!? Are you blind!? Those are the shitestmotherfucking crap render engines ever. Can't you see the diference between a Mental Ray or f.e. Arion!? If you don't... my friend, you have to get 1 girlfriend. In my opinion, if you have all the plug-ins, the best for animation is the lastest version Cinema 4D, if you don't, lastest version Maya, and the best for render is the lastest version V-Ray

#18 Mooey

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Posted 19 October 2010 - 10:20 AM

If you have the cash try http://www.keyshot.com/index.html they have a 15 day demo. Results speak for themselves :)

#19 theguid

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Posted 20 October 2010 - 12:24 PM

The problem with asking questions like this is you get uneducated answers. I'm sorry, not trying to be rude but saying cinema4d is just for 'hobby level' work is absurd. Many movies/commercials/tv shows use c4d as their primary modeling and rendering engine. Just because it's easily available and goofballs all over the world make these silly abstract renders with it no way reflects it's true ability. Most people who own ferarri cars either let them sit in their garage or they just drive them for leisure on a weekend. However, the Ferarri is so much more powerful than that, even though about 90% of them get left in the garage as a showpeice. Don't make blanket statements about a program based on it having a high user base of people who don't know anything about true rendering.

As for character work, yeah Maya is used for it but no more than it's used for anything else. Out of the box Maya would be your most powerful rendering program (no added plugins) not to mention by far one of the most flexible physics systems. 3dMax is used a lot in industry, but it's age is showing for photorealistic renders and the plugins are the only thing that's keeping it up to speed with some of these other programs.

#20 _*aprillove20_*

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Posted 03 November 2010 - 12:05 PM

Well, terragen is for landscapes.




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