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[C4D] - [Saving render for PS] - [theguid]


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#41 Isk

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Posted 31 March 2006 - 08:08 AM

Hmm this method doesnt work when you use a sketch material
(background stays white)

#42 Scythar

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Posted 31 March 2006 - 03:58 PM

obviously,
since theres no transparancy in a sketch.

Nothing drawn = the paper = white.
But the white should be easy to remove afterwards.

#43 fanzi

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Posted 09 August 2006 - 11:09 PM

ok i figured out how it works


1. open in photoshop
2. duplicate the layer and delete the locked one
3. go to the channels tab and ctrl click on the alpha one channel (this will load the selection)
4. inverse the selection and hit delete
5. and your done


real easy workaround actually if you are familiar with photoshop




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