http://img77.imagesh...4/window6gn.jpg
I was wondering if anybody knows how to get rid of that white box. I am using DevC++
Win32 programming
Started by
TheUnforgiven512
, Jan 20 2006 04:59 PM
2 replies to this topic
#1
Posted 20 January 2006 - 04:59 PM
#2
Posted 20 January 2006 - 05:03 PM
Maybe you could insert the code too?
anyway, winprog.org have a few tutorials on stuff like that, maybe that'll help?
anyway, winprog.org have a few tutorials on stuff like that, maybe that'll help?
#3
Posted 20 January 2006 - 06:25 PM
ok here is the code
#include <windows.h> //#include "MakeWindow.h" /*void CreateWindow(int widthW, int heightW, char titleH[]){*/ /* Declare Windows procedure */ LRESULT CALLBACK WindowProcedure (HWND, UINT, WPARAM, LPARAM); /* Make the class name into a global variable */ char szClassName[ ] = "WindowsApp"; int WINAPI WinMain (HINSTANCE hThisInstance, HINSTANCE hPrevInstance, LPSTR lpszArgument, int nFunsterStil) { HWND hwnd; /* This is the handle for our window */ MSG messages; /* Here messages to the application are saved */ WNDCLASSEX wincl; /* Data structure for the windowclass */ /* The Window structure */ wincl.hInstance = hThisInstance; wincl.lpszClassName = szClassName; wincl.lpfnWndProc = WindowProcedure; /* This function is called by windows */ wincl.style = CS_DBLCLKS; /* Catch double-clicks */ wincl.cbSize = sizeof (WNDCLASSEX); /* Use default icon and mouse-pointer */ wincl.hIcon = LoadIcon (NULL, IDI_APPLICATION); wincl.hIconSm = LoadIcon (NULL, IDI_APPLICATION); wincl.hCursor = LoadCursor (NULL, IDC_ARROW); wincl.lpszMenuName = NULL; /* No menu */ wincl.cbClsExtra = 0; /* No extra bytes after the window class */ wincl.cbWndExtra = 0; /* structure or the window instance */ /* Use Windows's default color as the background of the window */ wincl.hbrBackground = (HBRUSH) COLOR_BACKGROUND; /* Register the window class, and if it fails quit the program */ if (!RegisterClassEx (&wincl)) return 0; /* The class is registered, let's create the program*/ hwnd = CreateWindowEx ( 0, /* Extended possibilites for variation */ szClassName, /* Classname */ "Windows App", /* Title Text */ WS_OVERLAPPEDWINDOW, /* default window */ CW_USEDEFAULT, /* Windows decides the position */ CW_USEDEFAULT, /* where the window ends up on the screen */ 544, /* The programs width */ 375, /* and height in pixels */ HWND_DESKTOP, /* The window is a child-window to desktop */ NULL, /* No menu */ hThisInstance, /* Program Instance handler */ NULL /* No Window Creation data */ ); /* Make the window visible on the screen */ ShowWindow (hwnd, nFunsterStil); /* Run the message loop. It will run until GetMessage() returns 0 */ while (GetMessage (&messages, NULL, 0, 0)) { /* Translate virtual-key messages into character messages */ TranslateMessage(&messages); /* Send message to WindowProcedure */ DispatchMessage(&messages); } /* The program return-value is 0 - The value that PostQuitMessage() gave */ return messages.wParam; } /* This function is called by the Windows function DispatchMessage() */ LRESULT CALLBACK WindowProcedure (HWND hwnd, UINT message, WPARAM wParam, LPARAM lParam) { static RECT clientRect = {0}; /* Holds the dimensions of the window */ TEXTMETRIC textInfo; /* Holds Font Information */ PAINTSTRUCT paintStruct; /* handles the painting */ HDC hdc=NULL; /* Communicate with the graphics card to draw */ char textMsg[] = "This will be displayed"; /* This will be displayed on the window */ char textMsg2[] = "New Text"; switch (message) /* handle the messages */ { case WM_SIZE: GetClientRect(hwnd, &clientRect); break; case WM_PAINT: hdc = BeginPaint(hwnd, &paintStruct); /* This begins the painting process */ GetTextMetrics(hdc, &textInfo); /* gets text height, width, and other information of the font */ SetTextColor(hdc, RGB(13, 45, 75)); /* colors the text */ TextOut(hdc, 0, 0, textMsg, strlen(textMsg)); /* Prints the text on the client area */ EndPaint(hwnd, &paintStruct); /* end the painting process */ break; case WM_DESTROY: PostQuitMessage (0); /* send a WM_QUIT to the message queue */ break; default: /* for messages that we don't deal with */ return DefWindowProc (hwnd, message, wParam, lParam); } return 0; }
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