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Pixel2Life Forum > Help Section > 3D Applications
zteQ
** Executing...
** Command: "c:\program files\steam\steamapps\asshole\sourcesdk\bin\ep1\bin\vbsp.exe"
** Parameters: -game "c:\program files\steam\steamapps\asshole\counter-strike source\cstrike" "e:\Herman\Mijn documenten\Mijn ontvangen bestanden\slide009"

Valve Software - vbsp.exe (Dec 11 2006)
1 threads
materialPath: c:\program files\steam\steamapps\asshole\counter-strike source\cstrike\materials
Loading e:\Herman\Mijn documenten\Mijn ontvangen bestanden\slide009.vmf
fixing up env_cubemap materials on brush sides...
Material glass/glasswindowbreak070b is depending on itself through materialvar $crackmaterial! Ignoring...
ProcessBlock_Thread: 0...1...2...3...4...5...6...7...8...9...10 (6)
ProcessBlock_Thread: 0...1...2...3...4...5...6...7...8...9...10 (5)
Processing areas...done (0)
Building Faces...done (1)
Chop Details...done (0)
Find Visible Detail Sides...
Merged 170 detail faces...done (0)
Merging details...done (1)
FixTjuncs...
PruneNodes...
WriteBSP...
done (13)
writing e:\Herman\Mijn documenten\Mijn ontvangen bestanden\slide009.prt...Brush 0: FloatPlane: bad normal
Side 0
Texture: Not a Parse error!


** Executing...
** Command: "c:\program files\steam\steamapps\asshole\sourcesdk\bin\ep1\bin\vvis.exe"
** Parameters: -game "c:\program files\steam\steamapps\asshole\counter-strike source\cstrike" -fast "e:\Herman\Mijn documenten\Mijn ontvangen bestanden\slide009"

Valve Software - vvis.exe (Nov 8 2007)
fastvis = true
1 threads
reading e:\herman\mijn documenten\mijn ontvangen bestanden\slide009.bsp
Error opening e:\herman\mijn documenten\mijn ontvangen bestanden\slide009.bsp

** Executing...
** Command: "c:\program files\steam\steamapps\asshole\sourcesdk\bin\ep1\bin\vrad.exe"
** Parameters: -game "c:\program files\steam\steamapps\asshole\counter-strike source\cstrike" -noextra "e:\Herman\Mijn documenten\Mijn ontvangen bestanden\slide009"

Valve Software - vrad.exe SSE (Nov 8 2007)
----- Radiosity Simulator ----
1 threads
[Reading texlights from 'lights.rad']
[1 texlights parsed from 'lights.rad']

Loading e:\herman\mijn documenten\mijn ontvangen bestanden\slide009.bsp
Error opening e:\herman\mijn documenten\mijn ontvangen bestanden\slide009.bsp

** Executing...
** Command: Copy File
** Parameters: "e:\Herman\Mijn documenten\Mijn ontvangen bestanden\slide009.bsp" "c:\program files\steam\steamapps\bushokje\counter-strike source\cstrike\maps\slide009.bsp"

The command failed. Windows reported the error:
"Het systeem kan het opgegeven bestand niet vinden."

______________________________________________________/

Im having some trouble compiling my map, I just wanted to test a few things, and I only added a couple of brushes and textures since the last test which compiled without any problem.
Brush ID 0 does not exist.

I searched on several forums, but couldnt find any usefull things.


Please help me out =)

-x-
Spide®™
Crap, i aint used Hammer for ages, and not sure i remeber, But did you give brush 0 an identifer name ?

I would take the textures and brushes out, and do it one by one, one last time, making sure no mistakes
Its really easy to make a simple mistake, like naming things right and stuff

I really want to load up Hammer now, but takes up to much of my time, i forget to sleep
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