Hey all
Well to start I’m interested in the difference between water now and water like 10 years ago in animation water now looks just so much more realistic in animations. Is this due to computers just getting better?
I’ve been playing around trying to animate water (hasn’t gone very well)
So I’ve been reading all the tutorials around on how to animate water in all 3d animation programs and I’ve got the texture of water but I need it to move. What i want to create pretty much is as if someone was spinning a bowl of water but I’m going 2 make the bowl invisible and then just have it run down. Any information to help would be great (even more textures) (I am using swift 3d so I’m not sure if it’s possible to animate water in it but I no it will b harder compared to like 3ds max or Maya)
thanks