SandstormArt
Mar 27 2009, 11:41 AM
I use Maya 2008 and I am creating a space ship from the star trek series. I was going to do my normal polygon modeling but I decided to use the CV curve tool to trace out the top and side view. I tried using the loft tool but it leaves holes in the model. So I am here to ask what I should do to put these two curves into a solid object.
SandstormArt
Mar 31 2009, 08:35 PM
never mind. I figured it out myself.