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3d competition 7- create a console


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#21 bongoboy

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Posted 27 August 2005 - 10:21 PM

here's another render...

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#22 Nick M

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Posted 28 August 2005 - 05:11 AM

Jesus was thinking of entering this one. Im blown away by how good all off you are. Might have get some more practice in before i start having a go.

Me thinks i might have to get Rhino3D out :P

#23 SHIVMOO

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Posted 28 August 2005 - 05:32 AM

jesus bongo ;) thats awesome stuff....
i am going to stick with being boring and making an xbox tho :P

#24 Jamie Huskisson

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Posted 28 August 2005 - 06:33 AM

Jesus was thinking of entering this one. Im blown away by how good all off you are. Might have get some more practice in before i start having a go.

Me thinks i might have to get Rhino3D out ;)

alot of people have built up from joining as they practise, you should do the same too :P its always good to get tips and learn from people :D

#25 Nick M

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Posted 28 August 2005 - 07:17 AM

Jesus was thinking of entering this one. Im blown away by how good all off you are. Might have get some more practice in before i start having a go.

Me thinks i might have to get Rhino3D out ;)

alot of people have built up from joining as they practise, you should do the same too :P its always good to get tips and learn from people :D

Yer thats what im going to do. I fly out to spain for a holiday tommorow though so havent got the time to do this one.

Hopefully when i get back there will be another one.

#26 SHIVMOO

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Posted 28 August 2005 - 07:35 AM

dam this box has allot of little details i had never noticed before.. when you start moddeling things you endup noticing each and every little bit on them ;)

here is what i have so far... the "Microsoft" logo on the bottom right took a while because i had to tweak the dam thing so it wasnt using a stupid amount of polygons :D the letter M was using far to many... and the s didnt have enough :P
its fine now :)


gah.. just noticed the front middle bit is 2 wide :( oh well.. 2 late now. Fixing it would mean remoddeling most of the box, unless i can find a way ;)

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Edited by SHIVMOO, 28 August 2005 - 07:37 AM.


#27 d7x

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Posted 28 August 2005 - 10:56 AM

wow shiv, the xbox is looking fanatastic good job, cant wait to see a finished 1

#28 SHIVMOO

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Posted 28 August 2005 - 11:06 AM

thanks :lol:... i have fixed the front.. it is now pretty much the right width :P

ckristian i will show you what i mean for the psp when i finish the bit i am just doing on the box :)

#29 Ckristian

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Posted 28 August 2005 - 11:18 AM

ckristian i will show you what i mean for the psp when i finish the bit i am just doing on the box ;)

Thanks B)

Today was an off-day :lol: I kept away from C4D :)

I tried extruding the spline but the mesh is really messed up :P - I didnt have a front-view of the PSP till now - So did the top part and used symmetry - that didnt really come out right
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I'm going to work on a cube and see if I can work it into shape now ;) Hopefully I can get this done soon.

#30 SHIVMOO

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Posted 28 August 2005 - 11:20 AM

do you still have the spline!!??

if you do.. copy the first and then move it up however much you want the thickness of the psp to be... then stick them both in a loft nurb and set the cap to type: quadrilateral... in the cap menu... in the loft

Edited by SHIVMOO, 28 August 2005 - 11:20 AM.


#31 Ckristian

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Posted 28 August 2005 - 11:41 AM

do you still have the spline!!??

if you do.. copy the first and then move it up however much you want the thickness of the psp to be... then stick them both in a loft nurb and set the cap to type: quadrilateral... in the cap menu... in the loft

Yes, I have the spline. But I don't see any quadrilateral option :) - I did have a regular grid option - which when checked gave me this!!!

Got rid of the symmetry as well :lol:

Still on extrude nurbs - Lofting gave me the same result as well :P
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Edited by Ckristian, 28 August 2005 - 11:43 AM.


#32 SHIVMOO

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Posted 28 August 2005 - 11:43 AM

yeah.. i dont like the regular grid either... i prefer cutting the object where i want to cut it... you could always set it to ngon as it is a solid object so it does not need to deform :P


+ i know extrude nurbs gives the same results.. its better to use lofts because it give more control :) you can use many different shape splines instead of just making the current 1 lengthen :lol:

Edited by SHIVMOO, 28 August 2005 - 11:45 AM.


#33 Ckristian

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Posted 28 August 2005 - 11:47 AM

I don't really get you when you say "cut it". Cut it off with the knife and delete afterwards? :lol:

#34 SHIVMOO

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Posted 28 August 2005 - 11:48 AM

no no...
cut it with the knife where i want to extrude stuff...
cut the shape of the object i want out... the knife is stupidly useful for box moddeling ect....

you could delete it afterwards....

#35 Av-

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Posted 28 August 2005 - 11:49 AM

:lol: ive been working on that stupid ps2 logo all day and im still not happy with it
neways, just rendered this 1

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#36 syndrome

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Posted 28 August 2005 - 11:53 AM

Great work so far guys, makes me want to get a 3d program even more

Edited by syndrome, 28 August 2005 - 11:54 AM.


#37 d7x

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Posted 28 August 2005 - 12:13 PM

nice ps2 avalanche! you guys can do some sweeet things with the 3d programs....

can anyone make a photoshop comp. for the ppl who dont have 3d programs??

#38 adam123

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Posted 28 August 2005 - 12:19 PM

can anyone make a photoshop comp. for the ppl who dont have 3d programs??

You can start your own competition, as long as it follows this :)

#39 SHIVMOO

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Posted 28 August 2005 - 12:47 PM

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thats all i am doing for today.. otherwise i wont have anything left to do for most of the time <3

nice ps2 avalanche <3

i am thinking of making the disk tray as well... probably will when the rest of the machine is done. :)

#40 esperant

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Posted 28 August 2005 - 01:57 PM

hey could i design my kind of console?




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