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1968 Camaro SS [WIP]


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#21 SebLev

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Posted 11 October 2006 - 08:16 PM

awsome job man i like the cartton look on it lol and thanks Davey for the tutorial ^_^

#22 beaverpoutine

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Posted 19 October 2006 - 04:09 PM

looking good! looking good!

#23 N-sane Noob

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Posted 19 October 2006 - 05:34 PM

That's crazy man ;) :)

#24 Kaos.

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Posted 19 October 2006 - 05:42 PM

that looks really nice, good work.

#25 beaverpoutine

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Posted 19 October 2006 - 10:32 PM

looking good! i can send you a pic of my 68 if you want LOL


lol I would like to see it! post it here!

#26 d2Squared

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Posted 20 October 2006 - 02:12 AM

yes, defently looking very nice and we can see the improvements. If you got a final version, post it...

#27 PaletaBoyz

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Posted 20 October 2006 - 03:33 PM

Wow, this is really good, i can see the steps you took, and how u improved it... Maybe you should make an animated clip of ur CAMARO...
It would really look nice. good job, and great work.

#28 lostseed

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Posted 22 October 2006 - 10:21 AM

lol thanks guys, honestly i dont know why you guys are impressed.
I totally screwed up the rendering. I messed up so much on this, if I redid it I wouldnt even take the steps I did with Planar modelling. Man, I think itd take longer to fix this up than make a new one, I dunno tho haha!

Though, I would fix the wheels, low poly test wheels, and try a better paint effect on it MAYBE.. Ive lost hope on this projct :P!

Edited by lostseed, 22 October 2006 - 10:21 AM.


#29 beaverpoutine

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Posted 22 October 2006 - 11:14 AM

lol thanks guys, honestly i dont know why you guys are impressed.
I totally screwed up the rendering. I messed up so much on this, if I redid it I wouldnt even take the steps I did with Planar modelling. Man, I think itd take longer to fix this up than make a new one, I dunno tho haha!

Though, I would fix the wheels, low poly test wheels, and try a better paint effect on it MAYBE.. Ive lost hope on this projct :love:!


You might have some little details you're not convinced about... but we still can see some talent here and that's why you deserve it! ;)

#30 Wazzup

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Posted 22 October 2006 - 05:14 PM

how you modeling that? totally with polygons and then smoothing them? (sry if you cant catch me, im using maya.

#31 lostseed

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Posted 23 October 2006 - 03:24 AM

how you modeling that? totally with polygons and then smoothing them? (sry if you cant catch me, im using maya.


I made planes, just 1 sided ya know, with like about 6 width/ 6 length segments, then I cutted them as I needed. Not knowing to keep a polygon 3 or 4 sides I had 5+ sided polygons screwing up the entire thing! So I fixed it once. I extruded the edges, not the faces or points.

To get it how I wanted I sometimes made different planes and attached them, welded the vertices, and tried to shape them right. I wanted to use extrude on a few things but it was really makin me mad since everything else was flat by hand. (Its hard to explain why I got mad about it haha)

@EAXT - Thanks :) I guess since I made newer things I like them better. But I dont want to make a mockery to the beautiful 68 camaro haha

Edited by lostseed, 23 October 2006 - 03:24 AM.





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