I've made a greetings card that has Dynamic Text for all the text in the card.
You edit the .txt files to your liking, save them, then double click the .swf and the greeting card has what you typed into the .txt files.
What I'm looking to do now is import a graphic. Most likely a jpeg (but doesn't have to be) with dimensions of 150 x 115 and place it at certain x y coordinates. I know you can use the loadMovie AS but that means you've already made the .swf you're importing. I want to be able to have the jpeg in the same folder and have the .swf call the jpeg file just like what happens with the dynamic text.
ALSO... I'd like to import a .wav or mp3 file the same basic way.
Any help would be appreciated.
Can this be done in MX rather than Flash 5?
Graphic and Audio question - Flash 5
Started by
d9085
, Jan 27 2005 07:39 PM
1 reply to this topic
#1
Posted 27 January 2005 - 07:39 PM
#2
Posted 28 January 2005 - 10:23 AM
I know you can import a graphic exactly how you said, as to how to do it I am not sure. However, I have seen a tutorial for doing - if not here then at www.actionscripts.org. I believe I found it when running a search on dynamic content.
Not sure about an audio file however.
Try http://www.actionscr...XML/index.shtml, just something I pulled up real fast.
Goodluck!
Not sure about an audio file however.
Try http://www.actionscr...XML/index.shtml, just something I pulled up real fast.
Goodluck!
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