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Past works 04/05 - Swift3D


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#21 bongoboy

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Posted 14 July 2005 - 02:32 PM

Thanks again :)

I'm moving over to C4D for a bit to try and get a bit more realism...

#22 SHIVMOO

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Posted 15 July 2005 - 06:02 AM

**** dont do that :D
i will have less chance than i have at the mo ;)
nice models btw.. if i hadnt already said...

#23 sLk

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Posted 15 July 2005 - 06:14 AM

Thanks again ;)

I'm moving over to C4D for a bit to try and get a bit more realism...

Good choice that should allow you a lot more flexibility then swift3D, looking foreward to it.

#24 Bengo

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Posted 15 July 2005 - 08:36 AM

God dude, this is friggen nice, is there a limit to your abilities, your just amazing.

#25 Ultragamer

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Posted 15 July 2005 - 05:14 PM

I know I've already asked you this, but I never seen the answer, maybe I missed it I dunno. But do you mind me asking how long you've done stuff like this?? Thats incredible! I'd like to get started in it as soon as I can afford to :) And, do you draw your stuff out on paper before hand, or just start in Swift? Keep it up m8, can't wait to see some of your C4D work!

#26 blinek

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Posted 15 July 2005 - 05:23 PM

I am simply amazed by your work I cant wait until I get some kinda 3d program.

~aeiko

#27 bongoboy

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Posted 15 July 2005 - 06:49 PM

I know I've already asked you this, but I never seen the answer, maybe I missed it I dunno. But do you mind me asking how long you've done stuff like this??  And, do you draw your stuff out on paper before hand, or just start in Swift?

I thought about it for years then I dabbled for a couple of years, but I've only been doing it seriously (if you can call it that) for about 7 months.

I've normally got some sort of source material to model from. Weather it's a quick pencil sketch or full on blueprints, it's always good to have some sort of reference. Helps with the details in the long run :)

As for C4D, I've finally got round to getting my face in to it. After a few long tutorials on lighting and material/shaders building this the fourth render of what I finished with. I'm not used to all the lighting options after using swift for such a while. I've been like a kid in a sweet shop!! (a really big one with foot long chocolate bars! <3 )

Anyway it took 3.5hrs to render on my G5 at the size you see here because of the volumetric lighting and the full on radiosity. Pretty bad ass stuff though!

Posted Image

#28 D-Sign

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Posted 15 July 2005 - 09:50 PM

dammm

#29 syndrome

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Posted 16 July 2005 - 02:54 AM

the rock do u use swift 3d
if so id enter the new p2l competition

#30 bongoboy

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Posted 16 July 2005 - 04:52 AM

do u use swift 3d?


:P

#31 Ultragamer

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Posted 16 July 2005 - 08:34 AM

hey thanks for the answers and info, I appreciate it. I'm hoping to get Swift pretty soon, and then move on to C4D and yada yada. Ever heard of Softimage? I'd like to get that to, I dunno. Keep up the good work! We may meet in Forbes one day :) :P

#32 Jamie Huskisson

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Posted 16 July 2005 - 08:53 AM

why would you move from swift 3d to cinema 4d?? thats like downgrading from windows xp to 98 believing it will advance your computer

unless cinema 4d is hiding some kind of "magical power" behind all those "abstract renders" and shotty modelling of course

#33 SHIVMOO

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Posted 16 July 2005 - 09:27 AM

:P WHAT ABOUT THESE

#34 bongoboy

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Posted 16 July 2005 - 09:54 AM

:P

That's what I thought... C4D totally surpases Swift in every way...

#35 Jamie Huskisson

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Posted 16 July 2005 - 10:09 AM

yeah but has no application in the real 3d work... look at something like maya, or 3d studio max if you want applications for the real 3d world :P

#36 SHIVMOO

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Posted 16 July 2005 - 10:55 AM

:P c4d is similair to both maya and max.
for 3d still's and advertising poeple dont much care what program it comes from. if it looks good do it.

maya, max and lightwave are used much more in movies ect because there is a larger group of poeple using them proffesionaly so companies get the one which is most widely used.

bah... you are so dam anti c4d.. <_<

#37 /quit

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Posted 16 July 2005 - 11:12 AM

How long have you been using swift bongo?

#38 bongoboy

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Posted 16 July 2005 - 11:14 AM

"why would you move from swift 3d to cinema 4d?? thats like downgrading from windows xp to 98..."


"yeah but has no application in the real 3d work.."

:P

That doesn't make any sense bud! Your saying swift is more viable from a commercial perspective than C4D?

and that C4D has no application in the real world???

I beg to differ, and so would these guys and gals....

3D attack C4D Gallery

#39 bongoboy

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Posted 16 July 2005 - 11:15 AM

How long have you been using swift bongo?

I've been messing around with it for about 2 years, but only started using it more seriously about 7 months ago...

#40 /quit

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Posted 16 July 2005 - 11:16 AM

http://3dattack.net/...=10211&pos=-408

I really like this one :P

need to get good wuth SOME 3d software..




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