Error hile rendering
#1
Posted 07 August 2005 - 12:05 AM
i m working on a project and i m supposed to be rendering but i cant .
i set up my cameras and lighting i am using normal scanline render with a radiosity solution the problem is taht i get an error message and it says (cant complete crrent operation insufrcient memory) and the program instantly shuts itself down my pc is a bit modest but that is what is avalaible pentuim 4 (2.8ghz)
with 700mb ram and my vga card . if there is anyone familliar with my problem please come in.
thank u
oh iforgot im worhing on a 3dsmax7 [B][SIZE=7][SIZE=7]
#2
Posted 07 August 2005 - 01:47 AM
or buy more ram lol
alternatively upload the file somewhere and i will render it for you...
#3 _*容ddragon_*
Posted 07 August 2005 - 02:48 AM
#4
Posted 07 August 2005 - 06:29 PM
but about the Error i dont think the cause using radiosity solutiuon the error message (insufficient memory) Apears ater i finished the radiosity solution and it apperrs while rendering and the program shuts itself down . that also happens when i render scan line render without the radiosity solution. i have anothe question who does increasing WINDOWS Virtual MEMORY effect the performance of 3ds max and does it have a certain limit ? i mean if i increase it too much does it have a negative effect .
#5 _*容ddragon_*
Posted 07 August 2005 - 06:45 PM
#6
Posted 08 August 2005 - 12:41 AM
is there anyway you could upload the file for me tahoon so i can have a look at it?
#7
Posted 08 August 2005 - 06:16 PM
and waht are u laughing at i hope to see u working on a machine like it
#8
Posted 08 August 2005 - 07:24 PM
THGHT SHOT WAS RENDERED UNDER RADIOSITY.
[image removed by jay]
#9 _*容ddragon_*
Posted 08 August 2005 - 07:35 PM
#10
Posted 08 August 2005 - 08:09 PM
The language better stop as well
#11 _*容ddragon_*
Posted 08 August 2005 - 09:08 PM
#12
Posted 09 August 2005 - 12:35 AM
you should just render it without radiosity and i would take out all those omni lights youve scattered around, if you want to do it like that make some light fixtures and put the omnis in there then they wont look wierd.
#13
Posted 09 August 2005 - 01:35 AM
#14
Posted 09 August 2005 - 01:41 AM
i cant post a reply and i will post it here if u don't mindu didnt undestand my question i mean : is it fast compared to light tarcer and radiosity or mental ray that's my question im not asking about my computer thank u anyway .
#15
Posted 09 August 2005 - 01:43 AM
i believe mental ray has something similar to this, try search on google for mental ray final gathering. i havnt used it before so im not really too sure.
i think the lighting of your room is actually ok(ish) apart from these reflections on the mesh.
maybe try add a direct light so its coming through the windows and set the shadow type to raytrace.
leave the area lights or whatever they are and just turn off radiosity all together. and see if its any faster, and if it is could you post another render so we can see what it looks like.
then maybe we can work more on the lighting without radiosity if it is faster?
#16
Posted 09 August 2005 - 02:00 AM
i dont know why it was locked you would have to ask him. i dont even know why this one was cleaned up i missed the messages...about my other post about Brazil s/r why did your moderator lock it?????????????????????????
i cant post a reply and i will post it here if u don't mindu didnt undestand my question i mean : is it fast compared to light tarcer and radiosity or mental ray that's my question im not asking about my computer thank u anyway .
but in answer to your question, brazil is probably faster renderer than scanline for sure, and probably mental ray too. i think the main difference is something to do with raytrace materials, im not too sure. but if you use raytrace in scanline it is dead slow, but in brazil its faster. also the general quality of materials and the like, plus more acurate lighting, is what attracts most people i suppose.
not a big user of brazil though, im sure you can find more (correct) answers HERE or HERE
#17 _*容ddragon_*
Posted 09 August 2005 - 02:55 PM
#18
Posted 09 August 2005 - 02:59 PM
#19
Posted 09 August 2005 - 04:18 PM
may be want to help byt U ARE ABUSING your powers and u hve to be reported
#20
Posted 09 August 2005 - 04:24 PM
I suggest you pop yourself back on topic please and respect our staff here and their decisions.idont think that a difinning the poblem with a specific rendering job is the same issue talking about rendering plugins or is it that im allowed to post one post and why do u sound so loud!!!!!!!!!!!!!!!!!!!
may be want to help byt U ARE ABUSING your powers and u hve to be reported
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