Not sure if this is the right place to post this
I was wondering if anybody knows how to render out a turntable video of my first model W.I.P in Zbrush 3
I have seen this befor, but cant remember where
Thanks for any help
Zbrush 3 Turntable
Started by
Spide®™
, Nov 07 2007 01:58 PM
5 replies to this topic
#1
Posted 07 November 2007 - 01:58 PM
#2
Posted 07 November 2007 - 02:44 PM
This post can be deleted, sorry for the trouble, i fingered it out
Was been stupid not looking at the tools menu
Edit: wtf i said fingered, instead of figgered it out lol , oh i know why, coz if i do a spell check of figgered , it shows fingered, dang i better be careful, could get me into bother using spell check lol
Was been stupid not looking at the tools menu
Edit: wtf i said fingered, instead of figgered it out lol , oh i know why, coz if i do a spell check of figgered , it shows fingered, dang i better be careful, could get me into bother using spell check lol
Edited by spide®, 09 November 2007 - 11:09 PM.
#3
Posted 08 November 2007 - 04:14 AM
hey spider,
are you a Zbrush-fan too?
I am learning the program little by little...
Still some problems sometimes going in and out C4D <--> Zbrush and Carrara <--> Zbrush
But like i said, little by little i am starting to love this program.
are you a Zbrush-fan too?
I am learning the program little by little...
Still some problems sometimes going in and out C4D <--> Zbrush and Carrara <--> Zbrush
But like i said, little by little i am starting to love this program.
#4
Posted 09 November 2007 - 11:06 PM
Yeah Scythar mate
Been a fan of ZBrush since ZBrush 2.0 came out, but this is the first time i have used it
The first time i seen it i was like wow, that is awesome, and still think that too this day
Iam kinda starting to learn a lot about it now, i did my first model just to test out some things, and kinda just whent over board, off the top of my head, but next time, iam going to plan everything, starting with good low polly Topo
I found some great tuts, From ZBrush to blender for the uv unrap, then into maya for texture - render 16 bit and 32 bit mapping, iv downloaded all the vids on my VeohTV
Been a fan of ZBrush since ZBrush 2.0 came out, but this is the first time i have used it
The first time i seen it i was like wow, that is awesome, and still think that too this day
Iam kinda starting to learn a lot about it now, i did my first model just to test out some things, and kinda just whent over board, off the top of my head, but next time, iam going to plan everything, starting with good low polly Topo
I found some great tuts, From ZBrush to blender for the uv unrap, then into maya for texture - render 16 bit and 32 bit mapping, iv downloaded all the vids on my VeohTV
#5
Posted 10 November 2007 - 03:46 PM
whats your nick on the pixologic forums?
didnt came across your name... ?
Just in Case (i know i am insulting your intelligence here): http://www.zbrushcen...m/zbc/index.php
didnt came across your name... ?
Just in Case (i know i am insulting your intelligence here): http://www.zbrushcen...m/zbc/index.php
#6
Posted 11 November 2007 - 06:35 PM
I aint signed up just yet Scythar mate, but i keep meaning too,, i wont be posting anything there , till i really know what iam doing so iam keeping away from signing up at the momment, i goto that site a lot, but when i sign up i will let you know
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