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[C4D] - [Expose Render] - [--Memphis--]


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#21 _*vexir_*

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Posted 08 September 2004 - 05:24 PM

Kewl :P

#22 _*SuperDuck_*

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Posted 11 September 2004 - 08:20 AM

hehe, edited this post 4 times now. B) i just read the comments and all my problems were solved :D very cool tutorial indeed!

or....I do have a problem..I don't get my thingy to shine as nicely as yours..it doesn't look like "anything"...it's just plain =( Hope you can help me out...:P

Thanks in advance, Duck

#23 _*theguid_*

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Posted 11 September 2004 - 10:04 AM

Did you add reflections and bump up the specular reflections of the material you used on the object? Also try adding a few lights in random places, maybe in some random colors around the same hue to help bring out the shine.

#24 _*SuperDuck_*

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Posted 11 September 2004 - 10:24 AM

Honestly I don't know how to do either of those things.. B) so no, I haven't =(

(we're not speaking photoshop here, are we? :P)

#25 _*theguid_*

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Posted 11 September 2004 - 11:08 AM

No photoshop here... Open up the material editor for the material you are using (just double click on the material sphere down in your materials list).
Posted Image
Put a check in reflections. For a render similar looking to FS's, bring down the slider for brightness a little bit. Then go to the specular and switch the Mode to Metal and slide the Height slider to the right some. Then apply the material to the object and render. See if that helps. If you need more help with creating and applying materials then see the first cip in this tutorial: Part 1 HDRI
Hope this helps

#26 _*SuperDuck_*

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Posted 11 September 2004 - 11:34 AM

thanks alot :P helped me out there B)

#27 --Memphis--

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Posted 09 November 2004 - 04:35 PM

Look at the thing I've made:

Posted Image

Im only busy with C4D 9 for like 5 days or something like that... :)

GR33TZ

--Memphis--

#28 Faken

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Posted 09 November 2004 - 04:57 PM

Very cool :) I like the texture... very unique.

Faken

#29 --Memphis--

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Posted 10 November 2004 - 06:45 AM

thx :)

#30 --Memphis--

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Posted 10 November 2004 - 11:20 AM

Could I know where to find some tuts about brushing and stuff like that ??
So that I can make my thing better...

GR33TZ

--Memphis--

#31 Cody-7

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Posted 16 December 2004 - 02:19 PM

Hi all,

I'm very new to C4D, and im still a little unfimiliar with the interface. I understand how to build the render, and how to add materials to it (You guys provided enough links & info) But can someone eplain "Nurbs" for me please? This is the 2nd tutorial that has told me to add nurbs and to be honest i don't even know what Nurbs are ...lol... So can someone help me? Thanks.

-Cheers, Cody ;)

#32 theguid

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Posted 17 December 2004 - 11:50 PM

Nurbs are a type of object. The renders like this one dont use nurbs, they use hyper nurbs over platonic objects. A hyper nurb simply takes an object and adds polygons to it in a distributive blending mathematical averaging curve type manner (cant remember the exact formula off top of my head, its been too long :P ). Basically, it makes the object look smoother. A hyper nurb can be applied to almost any type of object you have.

#33 fx17

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Posted 21 August 2006 - 03:24 PM

Firstly, great tut. ;) I have a few questions though. First of all, how do you rotate and object? Secondly, how do you rotate the screen so your looking at the object at a different angle? I just got Cinema 4d. thanks in advance.




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