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3d compo 4 > make a single room


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#61 Av-

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Posted 14 July 2005 - 06:39 AM

yours looks also great man

#62 Ckristian

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Posted 14 July 2005 - 07:25 AM

Thanx Avalanche ;)

I made a small addition and also did an animation

Posted Image

Also I made an animation for that lava lamp thingy in the corner

Click here for the animation

Edited by Ckristian, 14 July 2005 - 08:48 AM.


#63 Jamie Huskisson

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Posted 14 July 2005 - 08:26 AM

awesome work guys ;)

#64 Av-

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Posted 14 July 2005 - 09:31 AM

i decided to make the room bigger so there is more room for more stuff :D... like a computer ^^
Posted Image

Edited by Avalanche, 14 July 2005 - 09:35 AM.


#65 Jamie Huskisson

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Posted 14 July 2005 - 09:45 AM

twodded on the pc!

#66 Av-

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Posted 14 July 2005 - 09:48 AM

hehehe yeah. i thought, why shouldnt i put up the best site on the net :D

#67 funkysoul

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Posted 14 July 2005 - 09:53 AM

great :D

just one thing, your reflection values are on the whole picture too high.. like mentioned before the heineken thing and the computer. :o

Hat to take a break from 3d today.. Was up till 5am @ coldplay ;)

#68 Av-

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Posted 14 July 2005 - 10:02 AM

i know :o , i have reflections everywhere ;) . i just like reflections, but it looks unrealistic
i was even thinking about adding reflections to the floor :D

Edited by Avalanche, 14 July 2005 - 10:07 AM.


#69 Av-

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Posted 14 July 2005 - 10:04 AM

btw, is there any way to rotata a texture instead of rotating the whole object?

#70 Jamie Huskisson

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Posted 14 July 2005 - 10:06 AM

which program?

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Posted 14 July 2005 - 10:08 AM

cinema 4d

#72 funkysoul

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Posted 14 July 2005 - 12:04 PM

in 3dsmax you can rotate the texture on the material editor.
Dunno about C4D, shiv should be giving you an answer, where is he btw?

This one is for Shiv!! Since he complained about my "chairs"!! :ph34r:
Posted Image

Edited by funkysoul, 14 July 2005 - 12:54 PM.


#73 Ckristian

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Posted 14 July 2005 - 02:05 PM

I liked the previous arrangement better..(with the chains :D ) .. Jus that the chairs look a lil outta place here. :)

Love what you've done wid the stairs though. Looks good.

#74 funkysoul

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Posted 14 July 2005 - 02:07 PM

the chairs are just there for shivmoo :D
I will take them out on the next render.

I'm not sure if I will put the chains back in, since InFnit gave me that idea with the cliff behind the museum :)

#75 Ckristian

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Posted 14 July 2005 - 02:15 PM

the chairs are just there for shivmoo :D
I will take them out on the next render.

I'm not sure if I will put the chains back in, since InFnit gave me that idea with the cliff behind the museum :)

Oops! Oh Ok kewl. ;)

Yea that cliff thing would look awesome B)

#76 ludwigw

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Posted 14 July 2005 - 02:25 PM

:) Feel proud.....


Wow these are looking awesome :D

Go guys...and er girls if there are any....

#77 Ki's Empire

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Posted 14 July 2005 - 06:19 PM

I'm actually so amazed by the skills of you 3D people. I think I'm going to have to try 3D one day :huh:

KIWI ;)

#78 ThaBirdman

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Posted 14 July 2005 - 06:45 PM

okay...well...i started one....and I'm havin issues already....does anyone know a good program OTHER than UV Mapper that does similar things, ie, putting out flat maps of your models for texturing?

#79 SHIVMOO

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Posted 15 July 2005 - 05:55 AM

okie dokie... sorry about not replying i had a non pc day yesterday :o

actually i went into town.. came back with max payne and quantum redshift... total proce of those was 1 pound and 50 pence ;) started maxpayne at 3:30pm.. finished it same day at 10:30... B) then i went to sleep....


i like the chairs.. i agree they dont fit with the arrangement...
turning materials was tricky.. i ended up editing the material outside c4d and rotating it with windows picture viewer B)

not really in the mood to do some more 3d today... ;) i am going to continue playing deus x 2 i think i am close to the end... i played it t2 days a go for the first time and i have an awesome character at the mo...
then i will play painkiller maybe... thats pretty difficult tho ;) or running around on ice with low ammo trying to kill 40+ creatures with a stake launcher and a shotgun is tricky anyway :D oh did i mention there where explosive barrels allong it 2+ i the creatures are crazed samuria and ninja things which jump on me from above ;) aaaah bliss...

nice texturing on the pc avalanche :hi:

#80 bongoboy

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Posted 16 July 2005 - 04:47 AM

Nice work!

Can't really enter this because it was done following a load of lighting & material tutorials but thought you may like to see it anyway....

Posted Image

One of my first renders using C4D. It took 3.5hrs to render using my G5 at the size you see there!! (about 400x300 coz of all the volumetric lighting and radiosity settings)

I can't believe how powerful C4D is! Bloody great stuff

Edited by bongoboy, 16 July 2005 - 04:58 AM.





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