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3d competition 7- create a console


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#121 bongoboy

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Posted 06 September 2005 - 10:19 AM

When I was subdiving the mesh, I was wasnt selecting "HyperNURBS Subdivide"...

Ha ha... which one?

#122 Mooey

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Posted 06 September 2005 - 10:28 AM

When I was subdiving the mesh, I was wasnt selecting "HyperNURBS Subdivide"...

Ha ha... which one?

Oops - that happens when your doing 7 things things ( ;) ) at the same time. Cant concentrate, the office is like an oven :blink:

#123 Ckristian

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Posted 06 September 2005 - 11:15 AM

Good to see ya back Mooey :blink:

As for my PSP - I would have to redo most of it again as I just noticed there were chunks of the mesh missing from the bottom ;) I must have had the "select visible only" option unchecked at some point and didnt realise I had deleted those polygons underneath :bashhead:

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:( :( :( :(

#124 SHIVMOO

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Posted 06 September 2005 - 12:11 PM

LOL...
i mean- aaaw dude.. that sucks... cant you patch it up with an ngon then knife it in the correct places?

#125 bongoboy

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Posted 06 September 2005 - 12:15 PM

When I was subdiving the mesh, I was wasnt selecting "HyperNURBS Subdivide"...

Ha ha... which one?

Oops - that happens when your doing 7 things things ( ;) ) at the same time. Cant concentrate, the office is like an oven :blink:


Depends what 7 'things' you happen to be doing...Posted Image

#126 Mooey

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Posted 08 September 2005 - 07:40 AM

Bongo - do you mean..................you know...........doing rude things? :)

lol - just incase i dont finish in time, heres a WIP shot.

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#127 bongoboy

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Posted 08 September 2005 - 07:45 AM

:)




That's lush Moo! Bloody great job!!

Those little dings at the top of the screen need to be the same rubber tex as the controller buttons (you probably already know this... sorry)

#128 Mooey

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Posted 08 September 2005 - 07:52 AM

Those little dings at the top of the screen need to be the same rubber tex as the controller buttons (you probably already know this... sorry)

lol - thanks anyway dude, gonna do them when I sort the screen out :)

#129 /quit

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Posted 08 September 2005 - 08:05 AM

oh my god mooey, that is amazing, you guys make me wanna invest hours upon hours into 3D.

Edited by anti_angel, 08 September 2005 - 08:10 AM.


#130 Ckristian

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Posted 08 September 2005 - 08:06 AM

Lookin awesome Mooey!!

#131 Av-

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Posted 08 September 2005 - 10:06 AM

rendered using hdri?
and how much time have we got left?

Edited by Avalanche, 08 September 2005 - 10:06 AM.


#132 Ckristian

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Posted 08 September 2005 - 10:33 AM

There's still 2 days left :)

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Posted 08 September 2005 - 10:38 AM

i better hurry :)

#134 Ckristian

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Posted 08 September 2005 - 10:42 AM

I still have loads to do and I haven't even started on the materials :D Will try my best to complete :)

#135 Faken

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Posted 08 September 2005 - 01:31 PM

These are awesome guys! Some really great work! I love the console with the hand print theme... nice idea.

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#136 SHIVMOO

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Posted 08 September 2005 - 01:34 PM

:blink: WOWZA mooey.. thats awesome
if i can get the console down to small enough to upload to the site when it is done i will upload it...
i havent really been able to do much due to this being the first week back at school and i am cycling a LOOOOOONG way each day...
nackering!

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Posted 08 September 2005 - 03:16 PM

hey mooey, how did u get those like painted shadows, looks really cool

#138 bongoboy

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Posted 08 September 2005 - 03:21 PM

...radiosity render :blink:

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Posted 08 September 2005 - 03:37 PM

lol, my renders get really ugly when i click the radiosity checkbox in the redner options.

i made the controller, its completly polygon modelled, my first polygon model where im actually happy with :blink:, its pretty low poly but the HN is doing its job good <3 . however, the controller modelling was a real pain in the ass, once and never again :P. im havent put too much detail on the controller due to time limitations.
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Edited by Avalanche, 08 September 2005 - 03:38 PM.


#140 Magnesium

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Posted 08 September 2005 - 06:35 PM

A sudden moment of clarity invades the fun of putting the final touches on my entry as I realise I'm not actually sure how to enter...
By that I mean - am I supposed to submit a single render, or can I make a collage image showing different aspects of my model? Apologies for being the mentally challenged one of the group!




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